(Meta (Name "minigame1") (Type "map_game") (exitForward "metal_map.txt") (exitBack "metal_map.txt") (levelPath "levels\metal_mappuzle1.txt") ) (Objects (Background (POSI (position 167 129) ) (SPRT (file gfx/puzzles/map_puzzles/1/glow_map_puzzle.ani) (zOrder 105) ) (Name "PUZZ") ) #slots (PuzzleGameSlot (COLI) (KEYB) (POSI (position 308 232)) (SPRT (file gfx\puzzles\map_puzzles\7\map_puzzle_obsidian_hold.ani ) (animName 1) (zOrder 140) (alpha 0) ) (Data (requires "1") (regionFromCenter 1) ) (Name "BACK") (visName "1") ) (PuzzleGameSlot (COLI) (KEYB) (POSI (position 306 335)) (SPRT (file gfx\puzzles\map_puzzles\7\map_puzzle_obsidian_hold.ani ) (animName 2) (zOrder 140) (alpha 0) ) (Data (requires "2") (regionFromCenter 1) ) (Name "BACK") (visName "2") ) (PuzzleGameSlot (COLI) (KEYB) (POSI (position 305 506)) (SPRT (file gfx\puzzles\map_puzzles\7\map_puzzle_obsidian_hold.ani ) (animName 3) (zOrder 140) (alpha 0) ) (Data (requires "3") (regionFromCenter 1) ) (Name "BACK") (visName "3") ) (PuzzleGameSlot (COLI) (KEYB) (POSI (position 488 216)) (SPRT (file gfx\puzzles\map_puzzles\7\map_puzzle_obsidian_hold.ani ) (animName 4) (zOrder 140) (alpha 0) ) (Data (requires "4") (regionFromCenter 1) ) (Name "BACK") (visName "4") ) (PuzzleGameSlot (COLI) (KEYB) (POSI (position 470 323)) (SPRT (file gfx\puzzles\map_puzzles\7\map_puzzle_obsidian_hold.ani ) (animName 5) (zOrder 140) (alpha 0) ) (Data (requires "5") (regionFromCenter 1) ) (Name "BACK") (visName "5") ) (PuzzleGameSlot (COLI) (KEYB) (POSI (position 481 444)) (SPRT (file gfx\puzzles\map_puzzles\7\map_puzzle_obsidian_hold.ani ) (animName 6) (zOrder 140) (alpha 0) ) (Data (requires "6") (regionFromCenter 1) ) (Name "BACK") (visName "6") ) (PuzzleGameSlot (COLI) (KEYB) (POSI (position 478 536)) (SPRT (file gfx\puzzles\map_puzzles\7\map_puzzle_obsidian_hold.ani ) (animName 7) (zOrder 140) (alpha 0) ) (Data (requires "7") (regionFromCenter 1) ) (Name "BACK") (visName "7") ) (PuzzleGameSlot (COLI) (KEYB) (POSI (position 665 238)) (SPRT (file gfx\puzzles\map_puzzles\7\map_puzzle_obsidian_hold.ani ) (animName 8) (zOrder 140) (alpha 0) ) (Data (requires "8") (regionFromCenter 1) ) (Name "BACK") (visName "8") ) (PuzzleGameSlot (COLI) (KEYB) (POSI (position 684 380)) (SPRT (file gfx\puzzles\map_puzzles\7\map_puzzle_obsidian_hold.ani ) (animName 9) (zOrder 140) (alpha 0) ) (Data (requires "9") (regionFromCenter 1) ) (Name "BACK") (visName "9") ) (PuzzleGameSlot (COLI) (KEYB) (POSI (position 673 485)) (SPRT (file gfx\puzzles\map_puzzles\7\map_puzzle_obsidian_hold.ani ) (animName 10) (zOrder 140) (alpha 0) ) (Data (requires "10") (regionFromCenter 1) ) (Name "BACK") (visName "10") ) #elements (PuzzleGameChunk (COLI) (KEYB) (POSI (position 669 692)) (SPRT (file gfx\puzzles\map_puzzles\7\map_puzzle_obsidian_hold.ani ) (animName 1) (zOrder 140) ) (Data (regionFromSprite 1) (vec (x 308) (y 232) ) ) (visName "1") ) (PuzzleGameChunk (COLI) (KEYB) (POSI (position 380 682)) (SPRT (file gfx\puzzles\map_puzzles\7\map_puzzle_obsidian_hold.ani ) (animName 2) (zOrder 140) ) (Data (regionFromSprite 1) (vec (x 306) (y 335) ) ) (visName "2") ) (PuzzleGameChunk (COLI) (KEYB) (POSI (position 920 409)) (SPRT (file gfx\puzzles\map_puzzles\7\map_puzzle_obsidian_hold.ani ) (animName 3) (zOrder 140) ) (Data (regionFromSprite 1) (vec (x 305) (y 506) ) ) (visName "3") ) (PuzzleGameChunk (COLI) (KEYB) (POSI (position 99 367)) (SPRT (file gfx\puzzles\map_puzzles\7\map_puzzle_obsidian_hold.ani ) (animName 4) (zOrder 140) ) (Data (regionFromSprite 1) (vec (x 488) (y 216) ) ) (visName "4") ) (PuzzleGameChunk (COLI) (KEYB) (POSI (position 896 203)) (SPRT (file gfx\puzzles\map_puzzles\7\map_puzzle_obsidian_hold.ani ) (animName 5) (zOrder 140) ) (Data (regionFromSprite 1) (vec (x 470) (y 323) ) ) (visName "5") ) (PuzzleGameChunk (COLI) (KEYB) (POSI (position 801 63)) (SPRT (file gfx\puzzles\map_puzzles\7\map_puzzle_obsidian_hold.ani ) (animName 6) (zOrder 140) ) (Data (regionFromSprite 1) (vec (x 481) (y 444) ) ) (visName "6") ) (PuzzleGameChunk (COLI) (KEYB) (POSI (position 480 74)) (SPRT (file gfx\puzzles\map_puzzles\7\map_puzzle_obsidian_hold.ani ) (animName 7) (zOrder 140) ) (Data (regionFromSprite 1) (vec (x 478) (y 536) ) ) (visName "7") ) (PuzzleGameChunk (COLI) (KEYB) (POSI (position 147 96)) (SPRT (file gfx\puzzles\map_puzzles\7\map_puzzle_obsidian_hold.ani ) (animName 8) (zOrder 140) ) (Data (regionFromSprite 1) (vec (x 665) (y 238) ) ) (visName "8") ) (PuzzleGameChunk (COLI) (KEYB) (POSI (position 901 637)) (SPRT (file gfx\puzzles\map_puzzles\7\map_puzzle_obsidian_hold.ani ) (animName 9) (zOrder 140) ) (Data (regionFromSprite 1) (vec (x 684) (y 380) ) ) (visName "9") ) (PuzzleGameChunk (COLI) (KEYB) (POSI (position 124 640)) (SPRT (file gfx\puzzles\map_puzzles\7\map_puzzle_obsidian_hold.ani ) (animName 10) (zOrder 140) ) (Data (regionFromSprite 1) (vec (x 673) (y 485) ) ) (visName "10") ) (PuzzleGameMngr) (FxBlendIn (Data (name PUZZ) ) ) )