(Meta (Name "minigame2") (Type "puzzle") (exitForward "z4-gardens-in.txt") (exitBack "z4-gardens-in.txt") (levelPath "levels\pipespuzzle01.txt") (renderBluredBackground 1) ) (UIMainMenuFX) (Objects (Background (POSI (position 111 8) ) (SPRT (file gfx\puzzles\Pipes\bkg.ani ) (zOrder 100) (alphaBlend 1) ) (Name "PUZZ") ) (GameAnim (POSI (position 720 327)) (SPRT (file gfx\puzzles\Pipes\pipespuzzle01.ani ) (zOrder 101) (animName end_empty)) # (Data(disableFlag "minigame2_completed")) (Name "PUZZ") ) (GameAnim (POSI (position 694 447)) (SPRT (file gfx\puzzles\Pipes\pipespuzzle01.ani ) (zOrder 120) (animName end_empty_glow)) # (Data(disableFlag "minigame2_completed")) (Name FINN) ) (FxPulseAlpha2 (Data (name FINN)) ) #puzzle (PipesPuzzleChunk (COLI) (POSI (position 360 491)) (SPRT (file gfx\puzzles\Pipes\pipespuzzle01.ani) (animName A) (zOrder 140) (alpha 0) ) (Data (type A) (clickEvent PROT) (regionFromSprite 1) ) (Name AA) ) (PipesPuzzleChunk (COLI) (POSI (position 360 411)) (SPRT (file gfx\puzzles\Pipes\pipespuzzle01.ani) (animName A) (zOrder 140) ) (Data (type A) (clickEvent PROT) (regionFromSprite 1) ) ) (PipesPuzzleChunk (COLI) (POSI (position 360 331)) (SPRT (file gfx\puzzles\Pipes\pipespuzzle01.ani) (animName A) (zOrder 140) ) (Data (type A) (clickEvent PROT) (regionFromSprite 1) ) ) (PipesPuzzleChunk (COLI) (POSI (position 360 251)) (SPRT (file gfx\puzzles\Pipes\pipespuzzle01.ani) (animName B) (zOrder 140) ) (Data (type B) (clickEvent PROT) (regionFromSprite 1) ) ) (PipesPuzzleChunk (COLI) (POSI (position 360 171)) (SPRT (file gfx\puzzles\Pipes\pipespuzzle01.ani) (animName A) (zOrder 140) ) (Data (type A) (clickEvent PROT) (regionFromSprite 1) ) ) ################################################################################ (PipesPuzzleChunk (COLI) (POSI (position 440 491)) (SPRT (file gfx\puzzles\Pipes\pipespuzzle01.ani) (animName A) (zOrder 140) ) (Data (type A) (clickEvent PROT) (regionFromSprite 1) ) ) (PipesPuzzleChunk (COLI) (POSI (position 440 411)) (SPRT (file gfx\puzzles\Pipes\pipespuzzle01.ani) (animName A) (zOrder 140) ) (Data (type A) (clickEvent PROT) (regionFromSprite 1) ) ) (PipesPuzzleChunk (COLI) (POSI (position 440 331)) (SPRT (file gfx\puzzles\Pipes\pipespuzzle01.ani) (animName B) (zOrder 140) ) (Data (type B) (clickEvent PROT) (regionFromSprite 1) ) ) (PipesPuzzleChunk (COLI) (POSI (position 440 251)) (SPRT (file gfx\puzzles\Pipes\pipespuzzle01.ani) (animName A) (zOrder 140) ) (Data (type A) (clickEvent PROT) (regionFromSprite 1) ) ) (PipesPuzzleChunk (COLI) (POSI (position 440 171)) (SPRT (file gfx\puzzles\Pipes\pipespuzzle01.ani) (animName A) (zOrder 140) ) (Data (type A) (clickEvent PROT) (regionFromSprite 1) ) ) ############################################################################## (PipesPuzzleChunk (COLI) (POSI (position 520 491)) (SPRT (file gfx\puzzles\Pipes\pipespuzzle01.ani) (animName B) (zOrder 140) ) (Data (type B) (clickEvent PROT) (regionFromSprite 1) ) ) (PipesPuzzleChunk (COLI) (POSI (position 520 411)) (SPRT (file gfx\puzzles\Pipes\pipespuzzle01.ani) (animName A) (zOrder 140) ) (Data (type A) (clickEvent PROT) (regionFromSprite 1) ) ) (PipesPuzzleChunk (COLI) (POSI (position 520 331)) (SPRT (file gfx\puzzles\Pipes\pipespuzzle01.ani) (animName A) (zOrder 140) ) (Data (type A) (clickEvent PROT) (regionFromSprite 1) ) ) (PipesPuzzleChunk (COLI) (POSI (position 520 251)) (SPRT (file gfx\puzzles\Pipes\pipespuzzle01.ani) (animName A) (zOrder 140) ) (Data (type A) (clickEvent PROT) (regionFromSprite 1) ) ) (PipesPuzzleChunk (COLI) (POSI (position 520 171)) (SPRT (file gfx\puzzles\Pipes\pipespuzzle01.ani) (animName A) (zOrder 140) ) (Data (type A) (clickEvent PROT) (regionFromSprite 1) ) ) ############################################################################## (PipesPuzzleChunk (COLI) (POSI (position 600 491)) (SPRT (file gfx\puzzles\Pipes\pipespuzzle01.ani) (animName A) (zOrder 140) (alphaBlend 1) ) (Data (type A) (clickEvent PROT) (regionFromSprite 1) ) ) (PipesPuzzleChunk (COLI) (POSI (position 600 411)) (SPRT (file gfx\puzzles\Pipes\pipespuzzle01.ani) (animName 7) (zOrder 140) ) (Data (type A) (clickEvent PROT) (regionFromSprite 1) ) ) (PipesPuzzleChunk (COLI) (POSI (position 600 331)) (SPRT (file gfx\puzzles\Pipes\pipespuzzle01.ani) (animName a) (zOrder 140) ) (Data (type A) (clickEvent PROT) (regionFromSprite 1) ) ) (PipesPuzzleChunk (COLI) (POSI (position 600 251)) (SPRT (file gfx\puzzles\Pipes\pipespuzzle01.ani) (animName A) (zOrder 140) ) (Data (type A) (clickEvent PROT) (regionFromSprite 1) ) ) (PipesPuzzleChunk (COLI) (POSI (position 600 171)) (SPRT (file gfx\puzzles\Pipes\pipespuzzle01.ani) (animName B) (zOrder 140) ) (Data (type B) (clickEvent PROT) (regionFromSprite 1) ) ) ############################################################################## (PipesPuzzleChunk (COLI) (POSI (position 680 491)) (SPRT (file gfx\puzzles\Pipes\pipespuzzle01.ani) (animName A) (zOrder 140) ) (Data (type A) (clickEvent PROT) (regionFromSprite 1) ) ) (PipesPuzzleChunk (COLI) (POSI (position 680 411)) (SPRT (file gfx\puzzles\Pipes\pipespuzzle01.ani) (animName B) (zOrder 140) ) (Data (type B) (clickEvent PROT) (regionFromSprite 1) ) ) (PipesPuzzleChunk (COLI) (POSI (position 680 331)) (SPRT (file gfx\puzzles\Pipes\pipespuzzle01.ani) (animName A) (zOrder 140) ) (Data (type A) (clickEvent PROT) (regionFromSprite 1) ) ) (PipesPuzzleChunk (COLI) (POSI (position 680 251)) (SPRT (file gfx\puzzles\Pipes\pipespuzzle01.ani) (animName A) (zOrder 140) ) (Data (type A) (clickEvent PROT) (regionFromSprite 1) ) ) (PipesPuzzleChunk (COLI) (POSI (position 680 171)) (SPRT (file gfx\puzzles\Pipes\pipespuzzle01.ani) (animName A) (zOrder 140) ) (Data (type A) (clickEvent PROT) (regionFromSprite 1) ) ) (PipesPuzzleMngr (KEYB)) (FxBlendIn (Data (name FINN) (move 1) (forceAlpha 1) ) ) (FxBlendIn (Data (name PUZZ) (move 1) (forceAlpha 1) ) ) (FxBlendIn (Data (name BACK) (move 1) (forceAlpha 1) ) ) (GameTutorial (TEXT (text "Расположите трубы так, чтобы вода могла течь из одного конца механизма в другой") (width 260)) (POSI (position 30 300)) (Data (fadeInStart 2.5) (fadeInTime 1) (fadeOutStart 5) (fadeOutTime 1) (dialogType "tutorial") (soundFile "snd\sfx\tutorialpopup.ogg") ) ) )