(Meta (Name "minigame2") (Type "switchpuzzle") (exitForward "2.txt") (exitBack "2.txt") (levelPath "levels\switchpuzzle3.txt") (renderBluredBackground 1) ) (UIMainMenuFX) (Objects (Background (POSI (position 250 120) ) (SPRT (file gfx/backgrounds/puzzle_back.ani) (zOrder 102) (alphaBlend 1) ) (Name "PUZZ") ) #top (PuzzleFrame (POSI (position 310 180) ) (SPRT (file gfx/puzzles/puzzle01_frame.ani) (zOrder 140) (animName LTOP) (alphaBlend 1) ) ) (PuzzleFrame (POSI (position 412 180) ) (SPRT (file gfx/puzzles/puzzle01_frame.ani) (zOrder 140) (animName T) (alphaBlend 1) ) ) (PuzzleFrame (POSI (position 514 180) ) (SPRT (file gfx/puzzles/puzzle01_frame.ani) (zOrder 140) (animName T) (alphaBlend 1) ) ) (PuzzleFrame (POSI (position 616 180) ) (SPRT (file gfx/puzzles/puzzle01_frame.ani) (zOrder 140) (animName T) (alphaBlend 1) ) ) (PuzzleFrame (POSI (position 718 180) ) (SPRT (file gfx/puzzles/puzzle01_frame.ani) (zOrder 140) (animName RTOP) (alphaBlend 1) ) ) #bottom (PuzzleFrame (POSI (position 310 588) ) (SPRT (file gfx/puzzles/puzzle01_frame.ani) (zOrder 140) (animName LBOM) (alphaBlend 1) ) ) (PuzzleFrame (POSI (position 412 588) ) (SPRT (file gfx/puzzles/puzzle01_frame.ani) (zOrder 140) (animName B) (alphaBlend 1) ) ) (PuzzleFrame (POSI (position 514 588) ) (SPRT (file gfx/puzzles/puzzle01_frame.ani) (zOrder 140) (animName B) (alphaBlend 1) ) ) (PuzzleFrame (POSI (position 616 588) ) (SPRT (file gfx/puzzles/puzzle01_frame.ani) (zOrder 140) (animName B) (alphaBlend 1) ) ) (PuzzleFrame (POSI (position 718 588) ) (SPRT (file gfx/puzzles/puzzle01_frame.ani) (zOrder 140) (animName RBOM) (alphaBlend 1) ) ) #left (PuzzleFrame (POSI (position 310 282) ) (SPRT (file gfx/puzzles/puzzle01_frame.ani) (zOrder 140) (animName L) (alphaBlend 1) ) ) (PuzzleFrame (POSI (position 310 384) ) (SPRT (file gfx/puzzles/puzzle01_frame.ani) (zOrder 140) (animName L) (alphaBlend 1) ) ) (PuzzleFrame (POSI (position 310 486) ) (SPRT (file gfx/puzzles/puzzle01_frame.ani) (zOrder 140) (animName L) (alphaBlend 1) ) ) #right (PuzzleFrame (POSI (position 718 282) ) (SPRT (file gfx/puzzles/puzzle01_frame.ani) (zOrder 140) (animName R) (alphaBlend 1) ) ) (PuzzleFrame (POSI (position 718 384) ) (SPRT (file gfx/puzzles/puzzle01_frame.ani) (zOrder 140) (animName R) (alpHaBlend 1) ) ) (PuzzleFrame (POSI (position 718 486) ) (SPRT (file gfx/puzzles/puzzle01_frame.ani) (zOrder 140) (animName R) (alphaBlend 1) (animate 1) ) ) #puzzle #1 (SwitchPuzzleChunk (COLI) (POSI (position 320 190)) (SPRT (file gfx\puzzles\hermitage_puzzle3.ani ) (animName 1) (zOrder 140) (alphaBlend 1) ) (Data (ID 0) ) (regionFromSprite 1) ) (SwitchPuzzleChunk (COLI) (POSI (position 448 190)) (SPRT (file gfx\puzzles\hermitage_puzzle3.ani ) (animName 2) (zOrder 140) (alphaBlend 1) ) (Data (ID 1) ) (regionFromSprite 1) ) (SwitchPuzzleChunk (COLI) (POSI (position 576 190)) (SPRT (file gfx\puzzles\hermitage_puzzle3.ani ) (animName 3) (zOrder 140) (alphaBlend 1) ) (Data (ID 2) ) (regionFromSprite 1) ) (SwitchPuzzleChunk (COLI) (POSI (position 704 190)) (SPRT (file gfx\puzzles\hermitage_puzzle3.ani ) (animName 4) (zOrder 140) (alphaBlend 1) ) (Data (clickEvent PROT) (ID 3) ) (regionFromSprite 1) ) #2 (SwitchPuzzleChunk (COLI) (POSI (position 320 318)) (SPRT (file gfx\puzzles\hermitage_puzzle3.ani ) (animName 5) (zOrder 140) (alphaBlend 1) ) (Data (ID 4) ) (regionFromSprite 1) ) (SwitchPuzzleChunk (COLI) (POSI (position 448 318)) (SPRT (file gfx\puzzles\hermitage_puzzle3.ani ) (animName 6) (zOrder 140) (alphaBlend 1) ) (Data (ID 5) ) (regionFromSprite 1) ) (SwitchPuzzleChunk (COLI) (POSI (position 576 318)) (SPRT (file gfx\puzzles\hermitage_puzzle3.ani ) (animName 7) (zOrder 140) (alphaBlend 1) ) (Data (ID 6) ) (regionFromSprite 1) ) (SwitchPuzzleChunk (COLI) (POSI (position 704 318)) (SPRT (file gfx\puzzles\hermitage_puzzle3.ani ) (animName 8) (zOrder 140) (alphaBlend 1) ) (Data (ID 7) ) (regionFromSprite 1) ) # (SwitchPuzzleChunk (COLI) (POSI (position 320 446)) (SPRT (file gfx\puzzles\hermitage_puzzle3.ani ) (animName 9) (zOrder 140) (alphaBlend 1) ) (Data (ID 8) ) (regionFromSprite 1) ) (SwitchPuzzleChunk (COLI) (POSI (position 448 446)) (SPRT (file gfx\puzzles\hermitage_puzzle3.ani ) (animName 10) (zOrder 140) (alphaBlend 1) ) (Data (ID 9) ) (regionFromSprite 1) ) (SwitchPuzzleChunk (COLI) (POSI (position 576 446)) (SPRT (file gfx\puzzles\hermitage_puzzle3.ani ) (animName 11) (zOrder 140) (alphaBlend 1) ) (Data (ID 10) ) (regionFromSprite 1) ) (SwitchPuzzleChunk (COLI) (POSI (position 704 446)) (SPRT (file gfx\puzzles\hermitage_puzzle3.ani ) (animName 12) (zOrder 140) (alphaBlend 1) ) (Data (ID 11) ) (regionFromSprite 1) ) # (SwitchPuzzleChunk (COLI) (POSI (position 320 574)) (SPRT (file gfx\puzzles\hermitage_puzzle3.ani ) (animName 13) (zOrder 140) (alphaBlend 1) ) (Data (ID 12) ) (regionFromSprite 1) ) (SwitchPuzzleChunk (COLI) (POSI (position 448 574)) (SPRT (file gfx\puzzles\hermitage_puzzle3.ani ) (animName 14) (zOrder 140) (alphaBlend 1) ) (Data (ID 13) ) (regionFromSprite 1) ) (SwitchPuzzleChunk (COLI) (POSI (position 576 574)) (SPRT (file gfx\puzzles\hermitage_puzzle3.ani ) (animName 15) (zOrder 140) (alphaBlend 1) ) (Data (ID 14) ) (regionFromSprite 1) ) (SwitchPuzzleChunk (COLI) (POSI (position 704 574)) (SPRT (file gfx\puzzles\hermitage_puzzle3.ani ) (animName 16) (zOrder 140) (alphaBlend 1) ) (Data (ID 15) ) (regionFromSprite 1) ) (SwitchPuzzleMngr (KEYB)) (GameAnim (POSI (position 793 120)) (SPRT (file gfx\backgrounds\hermitageOut\mini_puzzle.ani )(animName puzzle3) (zOrder 130) ) (Data ) (Name "PUZZ") (visName puzzle3) ) (FxBlendIn (Data (name PUZZ) (move 1) ) ) (FxBlendIn (Data (name BACK) ) ) # (UITimeTrigger # (Data (time 15) (event PUFX) (killOnEnd 0)) # ) )