(Meta (Name "minigame2") (Type "puzzle") (exitForward "2.txt") (exitBack "2.txt") (levelPath "levels\template_tetrispuzzle.txt") #(renderBluredBackground 1) ) (UIMainMenuFX) (Objects #elements (TetrisPuzzleChunk (COLI) (KEYB) (POSI (position 210 190)) (SPRT (file gfx\puzzles\tetris.ani) (animName 1) (zOrder 140) (alphaBlend 1) ) (Data (regionFromSprite 1) (checkPoints (point 0 0 0) #dir x,y , distance in frames ) (anchor 32 32) ) ) (TetrisPuzzleChunk (COLI) (KEYB) (POSI (position 310 290)) (SPRT (file gfx\puzzles\tetris.ani) (animName 2) (zOrder 140) (alphaBlend 1) ) (Data (regionFromSprite 2) (checkPoints (point 0 0 0)#anchor (point 0 1 1) ) (anchor 32 32) ) ) (TetrisPuzzleChunk (COLI) (KEYB) (POSI (position 310 390)) (SPRT (file gfx\puzzles\tetris.ani) (animName 3) (zOrder 140) (alphaBlend 1) ) (Data (regionFromSprite 3) (checkPoints (point 0 0 0) #anchor (point -1 0 1) #dir x,y , distance in frames (point 0 1 1) ) (anchor 96 32) ) ) (TetrisPuzzleChunk (COLI) (KEYB) (POSI (position 510 390)) (SPRT (file gfx\puzzles\tetris.ani) (animName 3) (zOrder 140) (alphaBlend 1) ) (Data (regionFromSprite 3) (checkPoints (point 0 0 0) #anchor (point -1 0 1) #dir x,y , distance in frames (point 0 1 1) ) (anchor 96 32) ) ) (TetrisPuzzleChunk (COLI) (KEYB) (POSI (position 310 490)) (SPRT (file gfx\puzzles\tetris.ani) (animName 4) (zOrder 140) (alphaBlend 1) ) (Data (regionFromSprite 4) (checkPoints (point 0 0 0) #anchor (point 0 -1 1) (point 1 0 1) (point 1 1 1) ) (anchor 32 96) ) ) (TetrisPuzzleChunk (COLI) (KEYB) (POSI (position 310 590)) (SPRT (file gfx\puzzles\tetris.ani) (animName 5) (zOrder 140) (alphaBlend 1) ) (Data (regionFromSprite 5) (checkPoints (point 0 0 0) #anchor (point 1 0 1) (point 0 -1 1) (point 0 1 1) ) (anchor 32 96) ) ) (TetrisPuzzleChunk (COLI) (KEYB) (POSI (position 310 190)) (SPRT (file gfx\puzzles\tetris.ani) (animName 6) (zOrder 140) (alphaBlend 1) ) (Data (regionFromSprite 6) (checkPoints (point 0 0 0) #anchor (point -1 0 1) (point 1 0 1) (point 1 -1 1) ) (anchor 32 96) ) ) (TetrisPuzzleChunk (COLI) (KEYB) (POSI (position 610 190)) (SPRT (file gfx\puzzles\tetris.ani) (animName 6) (zOrder 140) (alphaBlend 1) ) (Data (regionFromSprite 6) (checkPoints (point 0 0 0) #anchor (point -1 0 1) (point 1 0 1) (point 1 -1 1) ) (anchor 32 96) ) ) (TetrisPuzzleMngr (KEYB) (Data(definition "gfx\puzzles\tetrispuzzle1_def.txt")) ) (FxBlendIn (Data (name "PUZZ") (move 0) ) ) (FxBlendIn (Data (name "BACK") ) ) )