(Meta (Name "minigame1") (Type "map_game") (exitForward "water_map.txt") (exitBack "water_map.txt") (levelPath "levels\water_mappuzle1.txt") ) (Objects (Background (POSI (position 167 129) ) (SPRT (file gfx/puzzles/map_puzzles/1/glow_map_puzzle.ani) (zOrder 105) ) (Name "PUZZ") ) #slots (PuzzleGameSlot (COLI) (KEYB) (POSI (position 291 270)) (SPRT (file gfx\puzzles\map_puzzles\5\map_puzzle_frozen_obelisk.ani ) (animName 1) (zOrder 140) (alpha 0) ) (Data (requires "1") (regionFromCenter 1) ) (Name "BACK") (visName "1") ) (PuzzleGameSlot (COLI) (KEYB) (POSI (position 290 428)) (SPRT (file gfx\puzzles\map_puzzles\5\map_puzzle_frozen_obelisk.ani ) (animName 2) (zOrder 140) (alpha 0) ) (Data (requires "2") (regionFromCenter 1) ) (Name "BACK") (visName "2") ) (PuzzleGameSlot (COLI) (KEYB) (POSI (position 321 549)) (SPRT (file gfx\puzzles\map_puzzles\5\map_puzzle_frozen_obelisk.ani ) (animName 3) (zOrder 140) (alpha 0) ) (Data (requires "3") (regionFromCenter 1) ) (Name "BACK") (visName "3") ) (PuzzleGameSlot (COLI) (KEYB) (POSI (position 420 250)) (SPRT (file gfx\puzzles\map_puzzles\5\map_puzzle_frozen_obelisk.ani ) (animName 4) (zOrder 140) (alpha 0) ) (Data (requires "4") (regionFromCenter 1) ) (Name "BACK") (visName "4") ) (PuzzleGameSlot (COLI) (KEYB) (POSI (position 458 457)) (SPRT (file gfx\puzzles\map_puzzles\5\map_puzzle_frozen_obelisk.ani ) (animName 5) (zOrder 140) (alpha 0) ) (Data (requires "5") (regionFromCenter 1) ) (Name "BACK") (visName "5") ) (PuzzleGameSlot (COLI) (KEYB) (POSI (position 630 236)) (SPRT (file gfx\puzzles\map_puzzles\5\map_puzzle_frozen_obelisk.ani ) (animName 6) (zOrder 140) (alpha 0) ) (Data (requires "6") (regionFromCenter 1) ) (Name "BACK") (visName "6") ) (PuzzleGameSlot (COLI) (KEYB) (POSI (position 582 351)) (SPRT (file gfx\puzzles\map_puzzles\5\map_puzzle_frozen_obelisk.ani ) (animName 7) (zOrder 140) (alpha 0) ) (Data (requires "7") (regionFromCenter 1) ) (Name "BACK") (visName "7") ) (PuzzleGameSlot (COLI) (KEYB) (POSI (position 644 516)) (SPRT (file gfx\puzzles\map_puzzles\5\map_puzzle_frozen_obelisk.ani ) (animName 8) (zOrder 140) (alpha 0) ) (Data (requires "8") (regionFromCenter 1) ) (Name "BACK") (visName "8") ) (PuzzleGameSlot (COLI) (KEYB) (POSI (position 716 265)) (SPRT (file gfx\puzzles\map_puzzles\5\map_puzzle_frozen_obelisk.ani ) (animName 9) (zOrder 140) (alpha 0) ) (Data (requires "9") (regionFromCenter 1) ) (Name "BACK") (visName "9") ) (PuzzleGameSlot (COLI) (KEYB) (POSI (position 714 446)) (SPRT (file gfx\puzzles\map_puzzles\5\map_puzzle_frozen_obelisk.ani ) (animName 10) (zOrder 140) (alpha 0) ) (Data (requires "10") (regionFromCenter 1) ) (Name "BACK") (visName "10") ) #elements (PuzzleGameChunk (COLI) (KEYB) (POSI (position 87 487 )) (SPRT (file gfx\puzzles\map_puzzles\5\map_puzzle_frozen_obelisk.ani ) (animName 1) (zOrder 140) ) (Data (regionFromSprite 1) (vec (x 291) (y 270) ) ) (visName "1") ) (PuzzleGameChunk (COLI) (KEYB) (POSI (position 657 679 )) (SPRT (file gfx\puzzles\map_puzzles\5\map_puzzle_frozen_obelisk.ani ) (animName 2) (zOrder 140) ) (Data (regionFromSprite 1) (vec (x 290) (y 428) ) ) (visName "2") ) (PuzzleGameChunk (COLI) (KEYB) (POSI (position 504 80)) (SPRT (file gfx\puzzles\map_puzzles\5\map_puzzle_frozen_obelisk.ani ) (animName 3) (zOrder 140) ) (Data (regionFromSprite 1) (vec (x 321) (y 549) ) ) (visName "3") ) (PuzzleGameChunk (COLI) (KEYB) (POSI (position 901 643)) (SPRT (file gfx\puzzles\map_puzzles\5\map_puzzle_frozen_obelisk.ani ) (animName 4) (zOrder 140) ) (Data (regionFromSprite 1) (vec (x 420) (y 250) ) ) (visName "4") ) (PuzzleGameChunk (COLI) (KEYB) (POSI (position 919 366)) (SPRT (file gfx\puzzles\map_puzzles\5\map_puzzle_frozen_obelisk.ani ) (animName 5) (zOrder 140) ) (Data (regionFromSprite 1) (vec (x 458) (y 457) ) ) (visName "5") ) (PuzzleGameChunk (COLI) (KEYB) (POSI (position 192 97)) (SPRT (file gfx\puzzles\map_puzzles\5\map_puzzle_frozen_obelisk.ani ) (animName 6) (zOrder 140) ) (Data (regionFromSprite 1) (vec (x 630) (y 236) ) ) (visName "6") ) (PuzzleGameChunk (COLI) (KEYB) (POSI (position 853 112)) (SPRT (file gfx\puzzles\map_puzzles\5\map_puzzle_frozen_obelisk.ani ) (animName 7) (zOrder 140) ) (Data (regionFromSprite 1) (vec (x 582) (y 351) ) ) (visName "7") ) (PuzzleGameChunk (COLI) (KEYB) (POSI (position 391 673)) (SPRT (file gfx\puzzles\map_puzzles\5\map_puzzle_frozen_obelisk.ani ) (animName 8) (zOrder 140) ) (Data (regionFromSprite 1) (vec (x 644) (y 516) ) ) (visName "8") ) (PuzzleGameChunk (COLI) (KEYB) (POSI (position 91 255)) (SPRT (file gfx\puzzles\map_puzzles\5\map_puzzle_frozen_obelisk.ani ) (animName 9) (zOrder 140) ) (Data (regionFromSprite 1) (vec (x 716) (y 265) ) ) (visName "9") ) (PuzzleGameChunk (COLI) (KEYB) (POSI (position 120 664 )) (SPRT (file gfx\puzzles\map_puzzles\5\map_puzzle_frozen_obelisk.ani ) (animName 10) (zOrder 140) ) (Data (regionFromSprite 1) (vec (x 714) (y 446) ) ) (visName "10") ) (PuzzleGameMngr) (FxBlendIn (Data (name PUZZ) ) ) )