(Meta (Name "map_wood") (Type "map") (exitForward "map_wood.txt") (exitBack "map_wood.txt") (levelId "wood_map") (levelPath "levels\wood_map.txt") (miniGame1Path "levels\wood_mappuzzle1.txt") (miniGame2Path "levels\wood_mappuzzle2.txt") (miniGame3Path "levels\template_mappuzzle.txt") (miniGame4Path "levels\template_mappuzzle.txt") (miniGame5Path "levels\template_mappuzzle.txt") (miniGame6Path "levels\template_mappuzzle.txt") ) (Objects (Background (POSI (position 0 0) ) (SPRT (file gfx/interface/maps/map_bkg.ani) (zOrder 0) (alphaBlend 1) ) (Name MAIN) ) (GameButtonX (POSI (position 336 220) ) (COLI (left 0) (right 320) (top 0) (bottom 240) ) (SPRT (file gfx/interface/maps/map_wood.ani) (animName idle) ) ) (UILabel (POSI (position 512 625) ) (TEXT (text "Кликните на то место, куда вы хотите попасть.") (scale 1) (zOrder 601)) (Data (fadeInStart 1.2) (fadeInTime 0.5) ) ) (UILabel (POSI (position 460 670)(align 2) ) (TEXT (scale 1) (zOrder 601)) (Data (fadeInStart 1.2) (fadeInTime 0.5) (textSource MACC) ) ) (UILabel (POSI (position 535 670) ) (TEXT (text " частей карты найдены для следующей локации.") (scale 1) (zOrder 601)) (Data (fadeInStart 1.2) (fadeInTime 0.5) ) ) ######buildings################################################################ (GameButtonX (SPRT (file gfx\interface\maps\hot_spots.ani) (animName ancient_barrow) ) (POSI (position 453 266) ) (Data (clickEvent SLV0) (toolTip "Древний Курган") (enabled 0)(enableFlag "minigame1_completed") (fadeOnEnable 1) (enableFx (fx "gfx/fx/object_hili.prt" 0 0) ) (showHighlightEffect 1) (enableSound "new_location") (mapIndicator z1-barrow-out) ) (visName map_ancient_barrow) (regionFromSprite ancient_barrow) ) (GameButtonX (SPRT (file gfx\interface\maps\hot_spots.ani) (animName oracle_hermitage) ) (POSI (position 556 181) ) (Data (clickEvent SLV1) (toolTip "Убежище Оракула") (enabled 0)(enableFlag "minigame2_completed" ) (fadeOnEnable 1) (enableFx (fx "gfx/fx/object_hili.prt" 0 0) ) (showHighlightEffect 1) (enableSound "new_location") (mapIndicator "z1-hermitage-out") ) (regionFromSprite oracle_hermitage) (visName map_oracle_hermitage) ) (GameButtonX (SPRT (file gfx\interface\maps\hot_spots.ani) (animName sink_hole) ) (POSI (position 381 353) ) (Data (clickEvent SLV2) (toolTip "Храм Дерева") (enabled 1) (enableGlobalFlag "z1-wood-glyphstone:dialog1_killed") (fadeOnEnable 1) (enableFx (fx "gfx/fx/object_hili.prt" 0 0) ) (showHighlightEffect 1) (enableSound "new_location") (mapIndicator z1-puzzlegate) ) (regionFromSprite sink_hole) (visName map_sink_hole) ) (GameButtonX (SPRT (file gfx\interface\maps\hot_spots.ani) (animName wood_glyphstone) ) (POSI (position 358 209) ) (Data (clickEvent SLV3) (toolTip "Петроглиф Дерева") (showHighlightEffect 1) (mapIndicator z1-wood-glyphstone) ) (regionFromSprite wood_glyphstone) (visName map_wood_glyphstone) ) (MapPositionMngr) ######mini-games################################################################ (StartupEvent (Data (startEvent "STG1") (disableFlag minigame1_completed) (delay 0.5) (enabled 0) (enableGlobalFlag "z1-puzzlegate:puzzlegate_mappiece1_killed") ) ) (StartupEvent (Data (startEvent "STG2") (disableFlag minigame2_completed) (delay 0.5) (enabled 0) (enableGlobalFlag "z1-barrow-out:dialog2_killed") ) ) ######################################################################## (GameModalDialog (visName "dialog1") (Data (fileName "menus\tutorials\map\msg1.txt")(delay 2) (disableFlag "dialog1_killed")) ) ###################################################################### (UIMusic (Data (file snd/music/map.ogg) ) ) ######################fadein########################################## (GameAnim (POSI (position 0 0)) (SPRT (file gfx\white.ani)(zOrder 100)) (Data (fadeOutStart 0) (fadeOutTime 2) ) ) )