(Meta (Name "z1-hermitage-out") (Type normal) (exitForward "z1-hermitage-in.txt") (levelPath "levels\z1-hermitage-out.txt") (miniGame1Path "levels\puzzle1.txt") ) (Objects (Background (POSI (position 0 0) ) (SPRT(file gfx\backgrounds\hermitageOut\hermitage_outside.ani)(zOrder 0)) ) (Background (POSI (position 0 522) ) (SPRT(file gfx\backgrounds\hermitageOut\first_plain.ani)(zOrder 5) ) ) (Background (POSI (position 815 357) ) (SPRT(file gfx\backgrounds\hermitageOut\minigame1_machine.ani)(zOrder 5) ) ) #effects # (FxParticles # (POSI (position 111 372)) # # (PART (file "gfx\fx\steam.prt")(static 1)) # ) # (FxParticles # (POSI (position 246 377)) # # (PART (file "gfx\fx\steam.prt")(static 1)) # ) # (FxParticles # (POSI (position 890 392)) # # (PART (file "gfx\fx\steam.prt")(static 1)) # ) # (FxParticles # (POSI (position 82 527)) # # (PART (file "gfx\fx\steam.prt")(static 1)) # ) # # (FxParticles # (POSI (position 990 515)) # # (PART (file "gfx\fx\steam.prt")(static 1)) # ) # pillars (GameAnim (POSI(position 706 423) ) (SPRT(file gfx\backgrounds\hermitageOut\pillar1.ani) (zOrder 1) ) (Data(enableFlag "PillarsGamesManager_3_completed")(enabled 0)) (visName pillar_4) (Name PILL) ) (GameAnim (POSI(position 446 475) ) (SPRT(file gfx\backgrounds\hermitageOut\pillar2.ani) (zOrder 2) ) (Data(enableFlag "PillarsGamesManager_3_completed")(enabled 0)) (visName pillar_3) (Name PILL) ) (GameAnim (POSI(position 330 508) ) (SPRT(file gfx\backgrounds\hermitageOut\pillar3.ani) (zOrder 3) ) (Data(enableFlag "PillarsGamesManager_2_completed")(enabled 0)) (visName pillar_2) (Name PILL) ) (GameAnim (POSI(position 208 564) ) (SPRT(file gfx\backgrounds\hermitageOut\pillar4.ani) (zOrder 4)) (Data(enableFlag "PillarsGamesManager_1_completed")(enabled 0)) (visName pillar_1) (Name PILL) ) #stairs (GameAnim (POSI(position 205 50) ) (COLI (left 0) (right 0) (top 0) (bottom 0) ) (SPRT(file gfx\backgrounds\hermitageOut\stairs1.ani) (zOrder 0)) (Data(enableFlag "StairsGamesManager_1_completed")(enabled 0)) (visName stairs_1) ) (GameAnim (POSI(position 291 31) ) (COLI (left 0) (right 0) (top 0) (bottom 0) ) (SPRT(file gfx\backgrounds\hermitageOut\stairs2.ani) (zOrder 0)) (Data(enableFlag "StairsGamesManager_2_completed")(enabled 0)) (visName stairs_2) ) (GameAnim (POSI(position 371 0) ) (COLI (left 0) (right 0) (top 0) (bottom 0) ) (SPRT(file gfx\backgrounds\hermitageOut\stairs3.ani) (zOrder 0)) (Data(enableFlag "StairsGamesManager_3_completed")(enabled 0)) (visName stairs_3) ) (GameAnim (POSI(position 468 0) ) (COLI (left 0) (right 0) (top 0) (bottom 0) ) (SPRT(file gfx\backgrounds\hermitageOut\stairs4.ani) (zOrder 0)) (Data(enableFlag "StairsGamesManager_4_completed")(enabled 0)) (visName stairs_4) ) #minigame (TreeGamesManager (POSI(position 815 407) ) (KEYB) (COLI (left 30) (right 209) (top 0) (bottom 225) ) (visName PillarsGamesManager) (Data (fxPillar 1)(memberAnimPrefix pillar_)(showHighlightEffect 1)(disableFlag "PillarsGamesManager_completed")(minigame "levels/switchpuzzle1.txt" "levels/switchpuzzle2.txt" "levels/switchpuzzle3.txt")) (Name PIL0) ) (TreeGamesManager (POSI(position 564 238) ) (KEYB) (COLI (left 0) (right 128) (top 0) (bottom 128) ) (visName StairsGamesManager) (Data (enabled 0)(memberAnimPrefix stairs_)(showHighlightEffect 1)(enableFlag "tree_smart_ui_killed")(disableFlag "StairsGamesManager_completed") (minigame "levels/slyder1.txt" "levels/slyder2.txt" "levels/slyder3.txt" "levels/slyder4.txt")) (Name STA0) ) # (GameButtonX # (POSI (position 564 238)) # (COLI # (left 0) # (right 128) # (top 0) # (bottom 128) # ) # (visName "spk1") # # (Data (disableFlag "PillarsGamesManager_completed")(clickMessage "menus\tutorials\OraclesHermitageExterior\msg2.txt")) # # # ) # (GameButtonX # (POSI (position 564 238)) # (COLI # (left 0) # (right 128) # (top 0) # (bottom 128) # ) # (visName "dialog3") # # (Data (disableFlag "PillarsGamesManager_completed")(clickMessage "menus\tutorials\OraclesHermitageExterior\msg3.txt")(killOnClick 1)) # # # ) #crystals (GameAnim (POSI(position 583 270) ) (SPRT(file gfx\backgrounds\hermitageOut\crystal1.ani) (zOrder 1)) (Data(enableFlag "StairsGamesManager_1_completed")(disableFlag "StairsGamesManager_2_completed")(enabled 0) (fadeOnEnable 1)) ) (GameAnim (POSI(position 583 270) ) (SPRT(file gfx\backgrounds\hermitageOut\crystal2.ani) (zOrder 1)) (Data(enableFlag "StairsGamesManager_2_completed")(disableFlag "StairsGamesManager_3_completed")(enabled 0) (fadeOnEnable 1)) ) (GameAnim (POSI(position 583 270) ) (SPRT(file gfx\backgrounds\hermitageOut\crystal3.ani) (zOrder 1)) (Data(enableFlag "StairsGamesManager_3_completed")(disableFlag "StairsGamesManager_4_completed")(enabled 0) (fadeOnEnable 1)) ) (GameAnim (POSI(position 583 270) ) (SPRT(file gfx\backgrounds\hermitageOut\crystal4.ani) (zOrder 1)) (Data(enableFlag "StairsGamesManager_4_completed")(enabled 0) (fadeOnEnable 1)) ) #hidden objects (GameHiddenObject (POSI(position 442 502) ) (SPRT(file gfx\objects\hermitageout_crystalA.ani)(zOrder 3)) (regionFromSprite idle) (visName "hermitageout_crystalA") (Data (clickSoundName "pickup")(enableFlag PillarsGamesManager_2_completed)(enabled 0)) ) (GameHiddenObject (POSI(position 787 625) ) (SPRT(file gfx\objects\hermitageout_crystalB.ani)(zOrder 30)) (regionFromSprite idle) (visName "hermitageout_crystalB") (Data (clickSoundName "pickup")) ) (GameHiddenObject (POSI(position 739 530) ) (SPRT(file gfx\objects\hermitageout_crystalC.ani)(zOrder 2)) (regionFromSprite idle) (visName "hermitageout_crystalC") (Data (clickSoundName "pickup")(enableFlag PillarsGamesManager_3_completed)(enabled 0)) ) (GameHiddenObject (POSI(position 580 410) ) (SPRT(file gfx\objects\hermitageout_crystalD.ani)(zOrder 1)) (regionFromSprite idle) (visName "hermitageout_crystalD") (Data (clickSoundName "pickup")) ) (GameHiddenObject (POSI(position 573 597) ) (SPRT(file gfx\objects\wheel_partA.ani)(zOrder 4)) (regionFromSprite idle) (visName "wheel_partA") (Data (clickSoundName "pickup")(enableFlag PillarsGamesManager_1_completed)(enabled 0)) ) (GameHiddenObject (POSI(position 174 560) ) (SPRT(file gfx\objects\wheel_partB.ani)(zOrder 1)) (regionFromSprite idle) (visName "wheel_partB") (Data (clickSoundName "pickup") ) ) (GameHiddenObject (POSI(position 754 162) ) (SPRT(file gfx\objects\kurosian_crystal4.ani )(zOrder 1)) (regionFromSprite idle) (visName "kurosian_crystal4") (Data (enabled 0) (enableGlobalFlag "z1-barrow-out:dialog3_killed")(disableFlag "kurosian_crystal4_killed")) ) (GamePermanentObject (POSI(position 5 199) ) (SPRT(file gfx\objects\chromatic_lens3.ani)) (regionFromSprite idle) (visName "chromatic_lens3") ) (GameHiddenObject (POSI(position 19 530) ) (SPRT(file gfx\objects\seed8.ani )(zOrder 1)) (regionFromSprite idle) (visName "seed8") (Data (enabled 0)(enableGlobalFlag "z1-barrow-out:dialog3_killed")(disableFlag "seed8_killed")) ) (GameHiddenObject (POSI(position 131 58) ) (SPRT(file gfx\objects\seed9.ani )(zOrder 1)) (regionFromSprite idle) (visName "seed9") (Data (enabled 0)(enableGlobalFlag "z1-barrow-out:dialog3_killed")(disableFlag "seed9_killed")) ) (GameHiddenObject (POSI(position 897 302) ) (SPRT(file gfx\objects\seed10.ani )(zOrder 1)) (regionFromSprite idle) (visName "seed10") (Data (enabled 0)(enableGlobalFlag "z1-barrow-out:dialog3_killed")(disableFlag "seed10_killed")) ) (GameButtonX (POSI(position 564 238) ) (KEYB) (COLI (left 0) (right 128) (top 0) (bottom 128) ) (visName "tree_dialog") (Data (disableFlag "PillarsGamesManager_completed" "tree_dialog_killed")(killOnDisable 1) (showHighlightEffect 1)(clickMessage "menus\tutorials\OraclesHermitageExterior\msg2.txt") ) ) (SmartUI (POSI(position 564 238) ) (KEYB) (COLI (left 0) (right 128) (top 0) (bottom 128) ) (SPRT(file gfx\objects\blank.ani)(zOrder -1)) (visName "tree_smart_ui") (Data (slots "hermitageout_crystalA" "hermitageout_crystalB" "hermitageout_crystalC" "hermitageout_crystalD" "wheel_partA" "wheel_partB") (offsetX -20) (offsetY -10) (clickSoundName "pickup")(enableFlag "PillarsGamesManager_completed") (disableFlag "tree_smart_ui_killed")(KillOnEnd 1) (showHighlightEffect 1) ) ) (GameAnim (POSI(position 564 238) ) (SPRT(file gfx\backgrounds\hermitageOut\minigame.ani) (zOrder 0)) (Data (enabled 0)(enableFlag "tree_smart_ui_killed")(blendOnEnable 1)(disableFlag "StairsGamesManager_1_completed")(fadeOnDisable 1)(fadeOnEnable 1) ) ) (GameButtonX (POSI(position 0 0) ) (visName "dialog3") (Data (enableFlag "tree_smart_ui_killed")(enabled 0) (disableFlag "dialog3_killed")(enableDialog "menus\tutorials\OraclesHermitageExterior\msg3.txt")(enableDelay 2)) ) ###################################################################### (UIMusic (Data (file snd/music/track1.ogg snd/music/track2.ogg snd/music/track3.ogg snd/music/track4.ogg snd/music/track5.ogg snd/music/track6.ogg snd/music/track7.ogg snd/music/track8.ogg snd/music/track9.ogg snd/music/track10.ogg) ) ) # exit (GameButtonX (POSI(position 0 0) ) (COLI (left 256) (right 768) (top 0) (bottom 90) ) (Data (clickEvent NEXT)(enableFlag "StairsGamesManager_completed")(enabled 0) (exitArrow "exit_up")(showHighlightEffect 1)) ) #map pieces (MapPiece (POSI(position 633 544) ) (SPRT(file gfx\objects\hermitage_out_mappiece1.ani )(zOrder 100)) (regionFromSprite idle) (visName "hermitage_out_mappiece1") (Data (enableFlag PillarsGamesManager_2_completed)(enabled 0)(fadeOnEnable 1) ) ) (MapPiece (POSI(position 820 376) ) (SPRT(file gfx\objects\hermitage_out_mappiece2.ani )(zOrder 100)) (regionFromSprite idle) (visName "hermitage_out_mappiece2") (Data ) ) (MapPiece (POSI(position 392 354) ) (SPRT(file gfx\objects\hermitage_out_mappiece3.ani )(zOrder 100)) (regionFromSprite idle) (visName "hermitage_out_mappiece3") (Data (enableFlag StairsGamesManager_1_completed)(enabled 0)(fadeOnEnable 1) ) ) (MapPiece (POSI(position 508 102) ) (SPRT(file gfx\objects\hermitage_out_mappiece4.ani )(zOrder 100)) (regionFromSprite idle) (visName "hermitage_out_mappiece4") (Data (enableFlag StairsGamesManager_3_completed)(enabled 0)(fadeOnEnable 1) ) ) (MapPiece (POSI(position 678 642) ) (SPRT(file gfx\objects\hermitage_out_mappiece5.ani )(zOrder 100)) (regionFromSprite idle) (visName "hermitage_out_mappiece5") (Data ) ) (MapPiece (POSI(position 91 470) ) (SPRT(file gfx\objects\hermitage_out_mappiece6.ani )(zOrder 100)) (regionFromSprite idle) (visName "hermitage_out_mappiece6") (Data ) ) (GameHiddenObject (POSI(position 856 618) ) (SPRT(file gfx\objects\glyphstone_mashroomA.ani)(zOrder 100)) (regionFromSprite idle) (Data (enableGlobalFlag "z6-acropolis:dialog1_killed")(enabled 0)(disableFlag "glyphstone_mashroomA_killed")) (visName "glyphstone_mashroomA") ) (GameHiddenObject (POSI(position 450 492) ) (SPRT(file gfx\objects\glyphstone_mashroomC.ani)(zOrder 100)) (regionFromSprite idle) (Data (enableGlobalFlag "z6-acropolis:dialog1_killed")(enabled 0)(disableFlag "glyphstone_mashroomC_killed")) (visName "glyphstone_mashroomC") ) #exit back (GameButtonX (POSI (position 230 570)) (COLI (left 0) (right 340) (top -20) (bottom 120) ) (Data (clickEvent QMAP)(exitArrow "exit_down_map") (showHighlightEffect 1)) ) ############init dialogs######################### (GameModalDialog (visName "dialog1") (Data (fileName "menus\tutorials\OraclesHermitageExterior\msg1.txt") (delay 0.5) ) ) ######################fadein########################################## (GameAnim (POSI (position 0 0)) (SPRT (file gfx\black.ani)(zOrder 100)) (Data (fadeOutStart 0) (fadeOutTime 0.5) ) ) )