(Meta (Name "z2-hearth-of-power-in") (Type "normal") (exitForward "z2-hearth-of-power-out.txt") (exitBack "z2-hearth-of-power-in.txt") (miniGame1Path "levels\hearth-of-power-gestures1.txt") (miniGame2Path "levels\whackamole_tmp.txt") (levelPath "levels\z2-hearth-of-power-in.txt") (levelId "HearthofBurningPower") ) (Objects (Background (POSI (position 0 0) ) (SPRT (file gfx\backgrounds\z2-hearth-of-power-in\bkg.ani) (zOrder 0) (alphaBlend 1) ) ) #furnace-stuf (GameAnim (POSI (position 101 455)) (SPRT(file gfx\backgrounds\z2-hearth-of-power-in\furnace-door.ani)) (Data (enabled 0)(enableFlag "heat-meter-2_killed")(fadeOnEnable 1) ) (visName "door") ) (GameAnim (POSI (position 323 64)) (SPRT(file gfx\backgrounds\z2-hearth-of-power-in\cracks.ani)) (Data (disableFlag "heat-meter-2_killed")(enabled 1)(fadeOnDisable 1)(killOnDisable 1) ) (visName "cracks1") ) (GameAnim (POSI (position 323 64)) (SPRT(file gfx\backgrounds\z2-hearth-of-power-in\cracks.ani)) (Data (enableFlag "minigame1_completed")(enabled 0)(fadeOnEnable 1) (enableSound "unlock_forge")) (visName "cracks2") ) (GameButtonX (POSI (position 323 64)) (COLI (left 30) (right 128) (top 0) (bottom 200) ) (Data (clickEvent "STG1")(enableFlag "dialog2_killed") (disableFlag "minigame1_completed")(enabled 0 )(killOnDisable 1) (showHighlightEffect 1) ) (visName "startGame1_button") ) (SmartUI (POSI(position 632 482) ) (COLI (left 30) (right 256) (top 0) (bottom 128) ) (SPRT(file gfx\objects\blank.ani)(zOrder -1)) (visName "forgeSmartUI") (Data (slots "hearth-of-power-in-cup" "hearth-of-power-in-hammer" "hearth-of-power-in-metalA" "hearth-of-power-in-metalB" "hearth-of-power-in-metalC" "hearth-of-power-in-tongsA" "hearth-of-power-in-tongsB") (enableFlag "dialog3_killed")(disabledFlag "forgeSmartUI_killed")(KillOnEnd 1) (offsetY -128) (showHighlightEffect 1) ) (Data (clickSoundName "pickup")) ) (GameButtonX (POSI(position 632 482)) (COLI (left 0) (right 256) (top 0) (bottom 156) ) (Data (clickEvent "STG2")(enableFlag "dialog6_killed") (disableFlag "minigame2_completed")(killOnDisable 1)(enableDelay 3) (showHighlightEffect 1) ) (visName "startGame2_button") ) (GameButtonX (POSI(position 0 0)) (Data (enableFlag "forgeSmartUI_killed") (disableFlag "minigame2_completed" "dialog6_killed")(killOnDisable 1)(enableDelay 3) (enableDialog "menus\tutorials\z2-hearth-of-power-in\msg6.txt") ) (visName "dialog6") ) (GameAnim (POSI (position 452 462)) (SPRT(file gfx\backgrounds\z2-hearth-of-power-in\heat-meter-0.ani)) (Data (disableFlag "heat-meter-0_killed")(enabled 1)) (visName "heat-meter-0") ) (GameAnim (POSI (position 452 462)) (SPRT(file gfx\backgrounds\z2-hearth-of-power-in\heat-meter-1.ani)) (Data (enableFlag "heat-meter-0_killed")(disableFlag "heat-meter-1_killed")(enabled 0)) (visName "heat-meter-1") ) (GameAnim (POSI (position 452 462)) (SPRT(file gfx\backgrounds\z2-hearth-of-power-in\heat-meter-2.ani)) (Data (enableFlag "heat-meter-1_killed")(disableFlag "heat-meter-2_killed")(enabled 0) ) (visName "heat-meter-2") ) (Furnace (POSI (position 101 455)) (COLI (left 123) (right 250) (top 0) (bottom 200) ) (Data (disableFlag "heat-meter-2_killed")(killOnDisable 1)(disableSound "activate_furnace") (showHighlightEffect 1)) (visName "Furnace") ) #hidden objects coal (GameHiddenObject (POSI(position 657 256) ) (SPRT(file gfx\objects\hearth-of-power-in-coal1.ani )(zOrder 100)) (regionFromSprite idle) (visName "hearth-of-power-in-coal1") (Data (clickSoundName "pickup")) ) (GameHiddenObject (POSI(position 675 635) ) (SPRT(file gfx\objects\hearth-of-power-in-coal2.ani )(zOrder 100)) (regionFromSprite idle) (visName "hearth-of-power-in-coal2") (Data (clickSoundName "pickup")) ) (GameHiddenObject (POSI(position 427 639) ) (SPRT(file gfx\objects\hearth-of-power-in-coal3.ani )(zOrder 100)) (regionFromSprite idle) (visName "hearth-of-power-in-coal3") (Data (clickSoundName "pickup")) ) (GameHiddenObject (POSI(position 941 608) ) (SPRT(file gfx\objects\hearth-of-power-in-coal4.ani )(zOrder 100)) (regionFromSprite idle) (visName "hearth-of-power-in-coal4") (Data (clickSoundName "pickup")) ) (GameHiddenObject (POSI(position 607 599) ) (SPRT(file gfx\objects\hearth-of-power-in-coal5.ani )(zOrder 100)) (regionFromSprite idle) (visName "hearth-of-power-in-coal5") (Data (clickSoundName "pickup")) ) (GameHiddenObject (POSI(position 529 118) ) (SPRT(file gfx\objects\hearth-of-power-in-coal6.ani )(zOrder 100)) (regionFromSprite idle) (visName "hearth-of-power-in-coal6") (Data (clickSoundName "pickup")) ) (GameHiddenObject (POSI(position 871 458) ) (SPRT(file gfx\objects\hearth-of-power-in-coal7.ani )(zOrder 100)) (regionFromSprite idle) (visName "hearth-of-power-in-coal7") (Data (clickSoundName "pickup")) ) (GameHiddenObject (POSI(position 52 230) ) (SPRT(file gfx\objects\hearth-of-power-in-coal8.ani )(zOrder 100)) (regionFromSprite idle) (visName "hearth-of-power-in-coal8") (Data (clickSoundName "pickup")) ) (GameHiddenObject (POSI(position 349 367) ) (SPRT(file gfx\objects\hearth-of-power-in-coal9.ani )(zOrder 100)) (regionFromSprite idle) (visName "hearth-of-power-in-coal9") (Data (clickSoundName "pickup")) ) #hidden objects other (GameHiddenObject (POSI(position 153 212) ) (SPRT(file gfx\objects\hearth-of-power-in-cup.ani )(zOrder 100)) (regionFromSprite idle) (visName "hearth-of-power-in-cup") (Data (clickSoundName "pickup")) ) (GameHiddenObject (POSI(position 14 447) ) (SPRT(file gfx\objects\hearth-of-power-in-hammer.ani )(zOrder 100)) (regionFromSprite idle) (visName "hearth-of-power-in-hammer") (Data (clickSoundName "pickup")) ) (GameHiddenObject (POSI(position 301 102) ) (SPRT(file gfx\objects\hearth-of-power-in-metalA.ani )(zOrder 100)) (regionFromSprite idle) (visName "hearth-of-power-in-metalA") (Data (clickSoundName "pickup")) ) (GameHiddenObject (POSI(position 976 344) ) (SPRT(file gfx\objects\hearth-of-power-in-metalB.ani )(zOrder 100)) (regionFromSprite idle) (visName "hearth-of-power-in-metalB") (Data (clickSoundName "pickup")) ) (GameHiddenObject (POSI(position 491 638) ) (SPRT(file gfx\objects\hearth-of-power-in-metalC.ani )(zOrder 100)) (regionFromSprite idle) (visName "hearth-of-power-in-metalC") (Data (clickSoundName "pickup")) ) (GameHiddenObject (POSI(position 770 378) ) (SPRT(file gfx\objects\hearth-of-power-in-tongsA.ani )(zOrder 100)) (regionFromSprite idle) (visName "hearth-of-power-in-tongsA") (Data (clickSoundName "pickup")) ) (GameHiddenObject (POSI(position 304 251) ) (SPRT(file gfx\objects\hearth-of-power-in-tongsB.ani)(zOrder 100)) (regionFromSprite idle) (visName "hearth-of-power-in-tongsB") (Data (clickSoundName "pickup")) ) (GameHiddenObject (POSI(position 147 230) ) (SPRT(file gfx\objects\kurosian_crystal10.ani)) (regionFromSprite idle) (visName "kurosian_crystal10") (Data (enabled 0)(enableGlobalFlag "z1-barrow-out:dialog3_killed")(clickSoundName "pickup")(disableFlag "kurosian_crystal10_killed")) ) (GameHiddenObject (POSI(position 618 653) ) (SPRT(file gfx\objects\fire_bloom9.ani)) (regionFromSprite idle) (visName "fire_bloom9") (Data (enabled 0)(enableGlobalFlag "z1-barrow-out:dialog3_killed") (disableFlag "fire_bloom9_killed")) ) (GameHiddenObject (POSI(position 504 369) ) (SPRT(file gfx\objects\fire_bloom10.ani)) (regionFromSprite idle) (visName "fire_bloom10") (Data (enabled 0)(enableGlobalFlag "z1-barrow-out:dialog3_killed") (disableFlag "fire_bloom10_killed")) ) (GameHiddenObject (POSI(position 799 618) ) (SPRT(file gfx\backgrounds\z2-hearth-of-power-in\objects.ani)(zOrder 2)(animName glyphstone_carbonG)) (regionFromSprite glyphstone_carbonG) (Data (enableGlobalFlag "z6-acropolis:dialog1_killed")(enabled 0)(disableFlag "glyphstone_carbonG_killed")) (visName "glyphstone_carbonG") ) (GameHiddenObject (POSI(position 491 111) ) (SPRT(file gfx\backgrounds\z2-hearth-of-power-in\objects.ani)(zOrder 2)(animName glyphstone_carbonH) ) (regionFromSprite glyphstone_carbonH) (Data (enableGlobalFlag "z6-acropolis:dialog1_killed")(enabled 0)(disableFlag "glyphstone_carbonH_killed")) (visName "glyphstone_carbonH") ) #exit (GameButtonX (POSI (position 1024 0)) (COLI (left -300) (right 0) (top 0) (bottom 180) ) (Data (clickEvent NEXT)(enabled 1)(exitArrow "exit_right") (showHighlightEffect 1)) (visName "exitButton") ) (GameButtonX (POSI (position 0 0)) (COLI (left 0) (right 297) (top 0) (bottom 208) ) (Data (clickEvent NEXT)(enabled 1)(exitArrow "exit_left") (showHighlightEffect 1)) (visName "exitButton") ) #map piecess############################################################ (MapPiece (POSI(position 937 191) ) (SPRT(file gfx\objects\hearth-of-power-in_in_mappiece1.ani )(zOrder 0)) (regionFromSprite idle) (visName "mappiece1") ) (MapPiece (POSI(position 568 392) ) (SPRT(file gfx\objects\hearth-of-power-in_in_mappiece2.ani )(zOrder 0)) (regionFromSprite idle) (visName "mappiece2") ) (MapPiece (POSI(position 74 369) ) (SPRT(file gfx\objects\hearth-of-power-in_in_mappiece3.ani )(zOrder 0)) (regionFromSprite idle) (visName "mappiece3") ) (MapPiece (POSI(position 982 502) ) (SPRT(file gfx\objects\hearth-of-power-in_in_mappiece4.ani )(zOrder 0)) (regionFromSprite idle) (visName "mappiece4") ) (MapPiece (POSI(position 353 307) ) (SPRT(file gfx\objects\hearth-of-power-in_in_mappiece5.ani )(zOrder 0)) (regionFromSprite idle) (visName "mappiece5") ) ######quest1############################################################ (CollectObjectsQuest (Data (objects hearth-of-power-in-coal1 hearth-of-power-in-coal2 hearth-of-power-in-coal3 hearth-of-power-in-coal4 hearth-of-power-in-coal5 hearth-of-power-in-coal6 hearth-of-power-in-coal7 hearth-of-power-in-coal8 hearth-of-power-in-coal9) (completeEvent "ADDE") ) (visName Quest1) (KEYB) ) ###################################################################### (UIMusic (Data (file snd/music/track1.ogg snd/music/track2.ogg snd/music/track3.ogg snd/music/track4.ogg snd/music/track5.ogg snd/music/track6.ogg snd/music/track7.ogg snd/music/track8.ogg snd/music/track9.ogg snd/music/track10.ogg) ) ) ######################fadein########################################## (GameAnim (POSI (position 0 0)) (SPRT (file gfx\black.ani)(zOrder 100)) (Data (fadeOutStart 0) (fadeOutTime 0.5) ) ) ############init dialogs######################### (GameModalDialog (Data (enableFlag "dialog1_killed")(fileName "menus\tutorials\z2-hearth-of-power-in\msg5.txt")(disableFlag "minigame2_completed") (delay 1) ) ) (GameModalDialog (visName "dialog1") (Data (fileName "menus\tutorials\z2-hearth-of-power-in\msg1.txt") (delay 1) ) ) ############other dialogs######################### (GameButtonX (POSI (position 0 0)) (COLI (left 0) (right 0) (top 0) (bottom 0) ) (Data (enabled 0)(enableFlag "dialog1_killed")(enableDialog "menus\tutorials\z2-hearth-of-power-in\msg5.txt")(disableFlag "dialog5_killed")(enableDelay 1)) (visName "dialog5") ) (GameButtonX (POSI (position 0 0)) (COLI (left 0) (right 0) (top 0) (bottom 0) ) (Data (enabled 0)(enableFlag "minigame2_completed")(enableDialog "menus\tutorials\z2-hearth-of-power-in\msg4.txt")(disableFlag "dialog4_killed")) (visName "dialog4") ) (GameButtonX (POSI (position 0 0)) (COLI (left 0) (right 0) (top 0) (bottom 0) ) (Data (enabled 0)(enableDelay 1.5)(enableFlag "heat-meter-2_killed") (enableDialog "menus\tutorials\z2-hearth-of-power-in\msg2.txt")(disableFlag "dialog2_killed")) (visName "dialog2") ) (GameButtonX (POSI (position 0 0)) (COLI (left 0) (right 0) (top 0) (bottom 0) ) (Data (enabled 0)(enableDelay 1.5)(enableFlag "minigame1_completed") (enableDialog "menus\tutorials\z2-hearth-of-power-in\msg3.txt")(disableFlag "dialog3_killed")) (visName "dialog3") ) )