(Meta (Name "z3-obelisk") (levelPath "levels\z3-obelisk.txt") (levelId "z3-obelisk") (Type "normal") (exitForward "z3-obelisk.txt") (exitBack "z3-obelisk.txt") (miniGame1Path "levels\fo_tetrispuzzle.txt") (miniGame2Path "levels\puzzle1.txt") ) (Objects (Background (POSI (position 0 0) ) (SPRT (file gfx\backgrounds\z3-obelisk\frozen_obelisk_bkg.ani) (zOrder 0) (alphaBlend 1) ) ) ###################################################################### (UIMusic (Data (file snd/music/track1.ogg snd/music/track2.ogg snd/music/track3.ogg snd/music/track4.ogg snd/music/track5.ogg snd/music/track6.ogg snd/music/track7.ogg snd/music/track8.ogg snd/music/track9.ogg snd/music/track10.ogg) ) ) ###########water################################## (GameAnim (POSI (position 0 405)) (SPRT (file gfx\backgrounds\z3-obelisk\water.ani)(zOrder 10)(animName idle ) ) (visName "water1") (Name WATA) ) (GameAnim (POSI (position 0 405)) (SPRT (file gfx\backgrounds\z3-obelisk\water.ani)(zOrder 10)(animName idle2) ) (visName "water1") (Name WATB) ) (WaterBlend (Data (name WATA) ) ) (WaterBlend (Data (name WATB)(alphaOffset 0.5) ) ) #(FxParticles # (POSI (position 380 630)) # # (PART (file "gfx\fx\bubbles.prt")(static 1)) #) #(FxParticles # (POSI (position 730 630)) # # (PART (file "gfx\fx\bubbles2.prt")(static 1)) #) #(FxParticles # (POSI (position 90 600)) # # (PART (file "gfx\fx\bubbles.prt")(static 1)) #) #####hiden objects###### (GameHiddenObject (POSI(position 3 551) ) (SPRT(file gfx\objects\foshella.ani)(zOrder 100)) (regionFromSprite idle) (visName "foshella") (Data (clickSoundName "pickup")) ) (GameHiddenObject (POSI(position 852 563) ) (SPRT(file gfx\objects\foshellb.ani)(zOrder 100)) (regionFromSprite idle) (visName "foshellb") (Data (clickSoundName "pickup")) ) (GameHiddenObject (POSI(position 949 389) ) (SPRT(file gfx\objects\foshellc.ani)(zOrder 100)) (regionFromSprite idle) (visName "foshellc") (Data (clickSoundName "pickup")) ) (GameHiddenObject (POSI(position 183 619) ) (SPRT(file gfx\objects\fohandle.ani)(zOrder 100)) (regionFromSprite idle) (visName "fohandle") (Data (clickSoundName "pickup")) ) (GameAnim (POSI(position 249 404) ) (SPRT(file gfx\objects\fobucket_empty.ani)(zOrder 100) ) (visName "fobucket_empty_anim") (Data (clickSoundName "pickup")(disableFlag "PlatformGamesManager_completed") ) ) (GameButtonX (POSI(position 249 404) ) (SPRT(file gfx\objects\fobucket_empty.ani)(zOrder 100) ) (COLI (left 0) (right 64) (top 0) (bottom 64) ) (visName "fobucket_empty_buttom") (Data (disableFlag "PlatformGamesManager_completed")(showHighlightEffect 1)) ) (GameHiddenObject (POSI(position 249 404) ) (SPRT(file gfx\objects\fobucket_empty.ani)(zOrder 100) ) (regionFromSprite idle) (visName "fobucket_empty") (Data (clickSoundName "pickup")(enabled 0)(enableFlag "PlatformGamesManager_completed")) ) (SmartUI (SPRT(file gfx\objects\blank.ani)(zOrder -1)) (POSI(position 700 300) ) (KEYB) (COLI (left 0) (right 64) (top 0) (bottom 128) ) (visName "shSmartUi") (Data (activator "hook") (slots "foshella" "foshellb" "foshellc" "fohandle" ) (showHighlightEffect 1) (disableFlag "shSmartUi_killed")(KillOnEnd 1) (disableFlag "backpack_killed") (clickSoundName "pickup") (offsetX 40) (offsetY 0) ) ) (GameAnim (POSI (position 810 321)) (SPRT (file gfx\backgrounds\z3-obelisk\handle.ani )(zOrder 100)) (Data (enableFlag "shSmartUi_killed")(enabled 0)(fadeOnEnable 1)(disableFlag "PlatformGamesManager_4_completed") ) (visName handle) ) #platforms (GameAnim (POSI(position 595 563) ) (SPRT(file gfx\backgrounds\z3-obelisk\platform_1.ani) (zOrder 100)) (Data(enableFlag "PlatformGamesManager_1_completed")(enabled 0)) (visName platform_1) ) (GameAnim (POSI(position 504 530) ) (SPRT(file gfx\backgrounds\z3-obelisk\platform_2.ani) (zOrder 100)) (Data(enableFlag "PlatformGamesManager_2_completed")(enabled 0)) (visName platform_2) ) (GameAnim (POSI(position 392 496) ) (COLI (left 0) (right 0) (top 0) (bottom 0) ) (SPRT(file gfx\backgrounds\z3-obelisk\platform_3.ani) (zOrder 100)) (Data(enableFlag "PlatformGamesManager_3_completed")(enabled 0)) (visName platforms_3) ) (GameAnim (POSI(position 267 475) ) (SPRT(file gfx\backgrounds\z3-obelisk\platform_4.ani) (zOrder 100)) (Data(enableFlag "PlatformGamesManager_4_completed")(enabled 0)) (visName platform_4) ) (GameAnim (POSI(position 650 212) ) (SPRT(file gfx\backgrounds\z3-obelisk\broken_machine.ani)(zOrder 100)) (Data(disableFlag "shSmartUi_killed") (fadeOnDisable 1)(killOnDisable 1)) (visName broken_machine_anim) ) (TreeGamesManager (POSI(position 810 321) ) (KEYB) (COLI (left 0) (right 64) (top 0) (bottom 64) ) (visName PlatformGamesManager) (Data (executeGameDelay 1)(enabled 1)(enableFlag "shSmartUi_killed")(memberAnimPrefix platform_)(showHighlightEffect 1)(disableFlag "PlatformGamesManager_completed")(minigame "levels/fo_slyder1.txt" "levels/fo_slyder2.txt" "levels/fo_slyder3.txt" "levels/fo_slyder4.txt")) ) (GameAnim (POSI(position 217 247) ) (SPRT(file gfx\backgrounds\z3-obelisk\map_piece.ani)(animName idle)(zOrder 100)) (Data(disableFlag "fo_mappiece_killed")(killOnDisable 1) ) (visName map_piece_anim) ) (GameButtonX (POSI (position 0 0)) (visName "dialog4") (Data(enabled 0)(enableFlag "fo_mappiece_killed")(enableDelay 2) (disableFlag "dialog4_killed")(enableDialog "menus\tutorials\z3-obelisk\msg4.txt")(killOnDisable 1)) ) (GameButtonX (POSI (position 217 247)) (COLI (left 0) (right 128) (top 0) (bottom 64) ) (visName "fo_mappiece_button") (Data(disableFlag "fo_mappiece_killed")(disableSound smash_obelisk)(showHighlightEffect 1)(killOnDisable 1)) ) (MapPiece (POSI(position 217 247) ) (SPRT(file gfx\backgrounds\z3-obelisk\map_piece.ani)(zOrder 100)) (regionFromSprite idle) (visName "fo_mappiece") (Data (magicActivator "multitool") (enableFlag "PlatformGamesManager_completed") (enabled 0) ) ) (GameAnim (POSI(position 217 247) ) (SPRT(file gfx\backgrounds\z3-obelisk\map_piece.ani)(animName crack)(zOrder 100)) (Data(enableFlag "fo_mappiece_killed")(enabled 0)(fadeOnDisable 1)(disableFlag "minigame1_completed")) (visName map_piece_crack_anim) ) (GameAnim (POSI(position 256 328) ) (SPRT(file gfx\backgrounds\z3-obelisk\red_light.ani)(zOrder 100) ) (Data(enableFlag "fo_mappiece_killed")(enabled 0)(fadeOnEnable 1)(disableSound "fix_obelisk")(fadeOnDisable 1)(disableFlag "minigame1_completed")) (visName red_light) ) (GameHiddenObject (POSI(position 331 556) ) (SPRT(file gfx\backgrounds\z3-obelisk\map_piece.ani)(zOrder 100)(animName glyphstone_crystalG)) (regionFromSprite glyphstone_crystalG) (Data (enableGlobalFlag "z6-acropolis:dialog1_killed")(enabled 0)(disableFlag "glyphstone_crystalG_killed")) (visName "glyphstone_crystalG") ) (GameHiddenObject (POSI(position 815 492) ) (SPRT(file gfx\backgrounds\z3-obelisk\map_piece.ani)(zOrder 100)(animName glyphstone_crystalH)) (regionFromSprite glyphstone_crystalH) (Data (enableGlobalFlag "z6-acropolis:dialog1_killed")(enabled 0)(disableFlag "glyphstone_crystalH_killed")) (visName "glyphstone_crystalH") ) ###obelisk button (GameButtonX (POSI (position 128 107)) (COLI (left 0) (right 300) (top 0) (bottom 400) ) (visName "obelisk_button_all") (Data (disableFlag "PlatformGamesManager_completed")(killOnDisable 1)(enableClickFlag "minigame1_completed")(cantClickMessage "menus\tutorials\z3-obelisk\msg1.txt") ) ) (GameButtonX (POSI (position 128 107)) (COLI (left 0) (right 300) (top 0) (bottom 400) ) (visName "dialog3") (Data (enabled 0) (enableFlag "PlatformGamesManager_completed")(killOnClick 1)(disableFlag "dialog3_killed" "fo_mappiece_killed")(clickMessage "menus\tutorials\z3-obelisk\msg3.txt") ) ) ### water button#### (GameButtonX (POSI (position 0 512)) (COLI (left 0) (right 1024) (top 0) (bottom 128) ) (visName "water_button") (Data (disableFlag "water_button_killed")(killOnClick 1) (clickSoundName "bucket_fill") (activator "fobucket_empty")(clickEvent FOWA)) ) (GameButtonX (POSI (position 244 382)) (COLI (left 0) (right 128) (top 0) (bottom 128) ) (visName "icemachine_button") (Data (enableFlag "fo_mappiece_killed")(enabled 0)(disableFlag "icemachine_button_killed") (activator "fobucket_water")(clickSoundName "pickup")(killOnClick 1)(clickEvent FOWT)) ) (GameHiddenObject (POSI(position 249 397) ) (SPRT(file gfx\objects\fobucket_ice.ani )(zOrder 100)) (Data(enableFlag "icemachine_button_killed")(fadeOnEnable 1 )(disableFlag "fobucket_ice_killed")(clickSoundName "pickup")) (regionFromSprite idle) (visName "fobucket_ice") ) (GameButtonX (POSI (position 217 247)) (COLI (left 0) (right 256) (top 0) (bottom 256) ) (visName "obelisk_button") (Data (enableFlag "fobucket_ice_killed")(enabled 0)(disableFlag "minigame1_completed" "obelisk_button_killed") (activator "fobucket_ice")(killOnClick 1)(clickEvent STG1)) ) (GameButtonX (POSI (position 217 247)) (COLI (left 0) (right 256) (top 0) (bottom 256) ) (visName "obelisk_button2") (Data (enabled 0)(enableFlag "obelisk_button_killed") (disableFlag "minigame1_completed")(clickEvent STG1)) ) (MapPiece (POSI(position 628 467) ) (SPRT(file gfx\backgrounds\z3-obelisk\map_piece.ani)(zOrder 100)(animName map1)) (regionFromSprite map1) (visName "mappiece1") ) (MapPiece (POSI(position 118 462) ) (SPRT(file gfx\backgrounds\z3-obelisk\map_piece.ani)(zOrder 100)(animName map2)) (regionFromSprite map2) (visName "mappiece2") (Data (enableClickFlag "PlatformGamesManager_completed") ) ) (MapPiece (POSI(position 951 595) ) (SPRT(file gfx\backgrounds\z3-obelisk\map_piece.ani)(zOrder 100)(animName map3)) (regionFromSprite map3) (visName "mappiece3") ) (MapPiece (POSI(position 874 370) ) (SPRT(file gfx\backgrounds\z3-obelisk\map_piece.ani)(zOrder 100)(animName map4)) (regionFromSprite map4) (visName "mappiece4") ) ######exit####### (GameButtonX (POSI (position 0 0)) (COLI (left 128) (right 896) (top 0) (bottom 128) ) (Data (enabled 1)(clickEvent "QMAP")(exitArrow "exit_up_map") (showHighlightEffect 1) ) (visName exit2_top) ) ############init dialogs######################### (GameModalDialog (visName "dialog2") (Data (fileName "menus\tutorials\z3-obelisk\msg2.txt") (delay 0.5) ) ) ######################fadein########################################## (GameAnim (POSI (position 0 0)) (SPRT (file gfx\black.ani)(zOrder 100)) (Data (fadeOutStart 0) (fadeOutTime 0.5) ) ) )