(Meta (Name "minigame1") (Type "normal") (exitForward "z1-hermitage-in.txt") (exitBack "z1-hermitage-in.txt") (renderBluredBackground 1) (levelPath "levels\z1-hermitage-in-minigame1.txt") ) (UIMainMenuFX) (Objects (Background (POSI (position 258 76) ) (SPRT (file gfx\puzzles\Telescope\objects.ani )(animName bkg_hermitage)(zOrder 100) (zOrder 102) (alphaBlend 1) ) (Name "PUZZ") ) # filter buttons (GameButtonX (POSI (position 699 439) ) (SPRT (file gfx\puzzles\Telescope\objects.ani) (animName magneta_inactive) ) (regionFromSprite magneta_inactive) (visName magneta_button) (Name "PUZZ") ) (GameButtonX (POSI (position 731 358) ) (SPRT (file gfx\puzzles\Telescope\objects.ani) (animName yellow_inactive) ) (regionFromSprite yellow_inactive) (visName yellow_button) (Name "PUZZ") ) (GameButtonX (POSI (position 644 500) ) (SPRT (file gfx\puzzles\Telescope\objects.ani) (animName cyjan_inactive) ) (regionFromSprite cyjan_inactive) (visName cyjan_button) (Name "PUZZ") ) ##### (GameAnim (POSI (position 693 428) ) (SPRT (file gfx\puzzles\Telescope\objects.ani) (animName magneta_active) ) (visName magneta_button_active) (Data (enabled 0)) ) (GameAnim (POSI (position 729 348) ) (SPRT (file gfx\puzzles\Telescope\objects.ani) (animName yellow_active) ) (visName yellow_button_active) (Data (enabled 0)) ) (GameAnim (POSI (position 634 493) ) (SPRT (file gfx\puzzles\Telescope\objects.ani) (animName cyjan_active) ) (visName cyjan_button_active) (Data (enabled 0)) ) (GameAnim (POSI (position 258 76) ) (SPRT (file gfx\puzzles\Telescope\objects.ani )(zOrder 102) (animName filter) ) (visName filter) ) (GameButtonX (POSI (position 440 316) ) (SPRT (file gfx\puzzles\Telescope\objects.ani )(zOrder 102) (animName column) ) (regionFromSprite column) (visName column) (Data (enabled 0)(showHighlightEffect 1)) (Name HIDD) ) (TelescopeViewGameMngr (KEYB) ) (GameTutorial (TEXT (text "Подберите правильный цвет линзы и вы увидите спрятанный глиф. Можно комбинировать разные линзы и делать новые цвета. Когда вы найдете глиф, нажмите на него, и он появится у основания телескопа.") (width 250)) (POSI (position 10 300)) (Data (fadeInStart 2.5) (fadeInTime 1) (fadeOutStart 8) (fadeOutTime 1) (dialogType "tutorial") (disableFlag "minigame1_completed" "minigame2_completed" "minigame3_completed" "minigame4_completed" "minigame5_completed") (soundFile "snd\sfx\tutorialpopup.ogg") ) ) (FxBlendIn (Data (name PUZZ) (move 0) ) ) (FxBlendIn (Data (name BACK) ) ) )