(Meta (Name "z3-tower") (levelPath "levels\z3-tower.txt") (Type "normal") (exitForward "z3-tower-in.txt") (exitBack "z3-tower.txt") (miniGame1Path "levels\pipespuzzle02.txt") (miniGame2Path "levels\puzzle1.txt") ) (Objects (Background (POSI (position 0 0) ) (SPRT (file gfx\backgrounds\z3-tower\farsees_tower_bkg.ani) (zOrder 0) (alphaBlend 1) ) ) ###################################################################### (UIMusic (Data (file snd/music/track1.ogg snd/music/track2.ogg snd/music/track3.ogg snd/music/track4.ogg snd/music/track5.ogg snd/music/track6.ogg snd/music/track7.ogg snd/music/track8.ogg snd/music/track9.ogg snd/music/track10.ogg) ) ) ###########water################################## (GameAnim (POSI (position 179 285)) (SPRT (file gfx\backgrounds\z3-tower\waterfall.ani)(zOrder 10)(animName idle )(alphaBlend 2) ) (visName "water1") (Name WATA) ) (GameAnim (POSI (position 198 287)) (SPRT (file gfx\backgrounds\z3-tower\waterfall.ani)(zOrder 10)(animName idle2)(alphaBlend 2) ) (visName "water2") (Name WATB) ) (WaterfallBlend (Data (name WATA) (downDistance 50)(speed 80)) ) (WaterfallBlend (Data (name WATB)(alphaOffset 0.5) (downDistance 100)(speed 170)) ) (FxParticles (POSI (position 220 287)) (PART (file "gfx\fx\foam.prt")(static 1)) ) (GameAnim (POSI (position 119 13)) (SPRT (file gfx\backgrounds\z3-tower\wheel.ani)(zOrder 10)(animName idle) ) (Data (enabled 0) (enableFlag "backpack_killed")(fadeOnEnable 1)(loopSound "water_wheel")) (visName "wheel") ) ######lift############## (GameAnim (POSI (position 527 285)) (SPRT (file gfx\backgrounds\z3-tower\lift_far.ani)(zOrder 10)(animName idle) ) (Data (enabled 1)(disableFlag "minigame1_completed") (fadeOnDisable 1) ) (visName "lift1") ) (GameAnim (POSI (position 789 268)) (SPRT (file gfx\backgrounds\z3-tower\lift_far.ani)(zOrder 10)(animName idle2)) (Data (disableFlag "minigame1_completed")(fadeOnDisable 1) (disableSound "airgondola") ) (visName "lift2") ) (GameAnim (POSI (position 731 365)) (SPRT (file gfx\backgrounds\z3-tower\wifi1.ani)(zOrder 10)(animName idle)) (Data (disableFlag "minigame1_completed") (fadeOnDisable 1) ) (visName "wifi1") ) (GameAnim (POSI (position 447 227)) (SPRT (file gfx\backgrounds\z3-tower\wifi2.ani)(zOrder 10)(animName idle)) (Data (disableFlag "minigame1_completed") (fadeOnDisable 1) ) (visName "wifi2") ) (GameAnim (POSI (position 731 365)) (SPRT (file gfx\backgrounds\z3-tower\wifi1.ani)(zOrder 10)(animName idle)) (Data (enabled 0) (enableFlag "minigame1_completed") ) (visName "wifi1_2") (Name WIFI) ) (GameAnim (POSI (position 447 227)) (SPRT (file gfx\backgrounds\z3-tower\wifi2.ani)(zOrder 10)(animName idle)) (Data (enableFlag "minigame1_completed") ) (visName "wifi2_2") (Name WIFT) ) (FxPulseAlpha2 (Data (name WIFI)) ) (FxPulseAlpha2 (Data (name WIFT)) ) #####hiden objects###### (GameHiddenObject (POSI(position 97 179) ) (SPRT(file gfx\objects\tower-vinesA.ani)) (regionFromSprite idle) (visName "tower-vinesA") (Data (clickSoundName "pickup")) ) (GameHiddenObject (POSI(position 157 190) ) (SPRT(file gfx\objects\tower-vinesB.ani)) (regionFromSprite idle) (visName "tower-vinesB") (Data (clickSoundName "pickup")) ) (GameHiddenObject (POSI(position 153 91) ) (SPRT(file gfx\objects\tower-vinesC.ani)) (regionFromSprite idle) (visName "tower-vinesC") (Data (clickSoundName "pickup")) ) (GameHiddenObject (POSI(position 139 20) ) (SPRT(file gfx\objects\tower-vinesD.ani)) (regionFromSprite idle) (visName "tower-vinesD") (Data (clickSoundName "pickup")) ) (GameHiddenObject (POSI(position 185 57) ) (SPRT(file gfx\objects\tower-vinesE.ani)) (regionFromSprite idle) (visName "tower-vinesE") (Data (clickSoundName "pickup")) ) (SmartUI (POSI(position 200 148) ) (COLI (left -64) (right 64) (top -64) (bottom 64) ) (visName "backpack") (Data (slots "tower-vinesA" "tower-vinesB" "tower-vinesC" "tower-vinesD" "tower-vinesE") (showHighlightEffect 1) (disableFlag "backpack_killed") (clickSoundName "pickup") (KillOnEnd 1) ) ) (MapPiece (POSI(position 672 579) ) (SPRT(file gfx\backgrounds\z3-tower\map_pieces.ani)(zOrder 2)(animName map1)) (regionFromSprite map1) (visName "mappiece1") ) (MapPiece (POSI(position 94 452) ) (SPRT(file gfx\backgrounds\z3-tower\map_pieces.ani)(zOrder 2)(animName map2)) (regionFromSprite map2) (visName "mappiece2") ) (MapPiece (POSI(position 427 503) ) (SPRT(file gfx\backgrounds\z3-tower\map_pieces.ani)(zOrder 2)(animName map3)) (regionFromSprite map3) (visName "mappiece3") ) (MapPiece (POSI(position 831 571) ) (SPRT(file gfx\backgrounds\z3-tower\map_pieces.ani)(zOrder 2)(animName map4)) (regionFromSprite map4) (visName "mappiece4") ) (MapPiece (POSI(position 428 605) ) (SPRT(file gfx\backgrounds\z3-tower\map_pieces.ani)(zOrder 2)(animName map5)) (regionFromSprite map5) (visName "mappiece5") ) (GameHiddenObject (POSI(position 394 636) ) (SPRT(file gfx\backgrounds\z3-tower\map_pieces.ani)(zOrder 2)(animName glyphstone_crystalE)) (regionFromSprite glyphstone_crystalE) (Data (enableGlobalFlag "z6-acropolis:dialog1_killed")(enabled 0)(disableFlag "glyphstone_crystalE_killed")) (visName "glyphstone_crystalE") ) (GameHiddenObject (POSI(position 130 382) ) (SPRT(file gfx\backgrounds\z3-tower\map_pieces.ani)(zOrder 2)(animName glyphstone_crystalF)) (regionFromSprite glyphstone_crystalF) (Data (enableGlobalFlag "z6-acropolis:dialog1_killed")(enabled 0)(disableFlag "glyphstone_crystalF_killed")) (visName "glyphstone_crystalF") ) ###miniGame######## (GameButtonX (POSI (position 760 472)) (COLI (left -64) (right 64) (top -64) (bottom 64) ) (Data (disableFlag "backpack_killed") (enabled 1)(killOnDisable 1)(showHighlightEffect 1) ) (visName startGamea1_button) ) (GameButtonX (POSI (position 760 472)) (COLI (left -64) (right 64) (top -64) (bottom 64) ) (Data (clickEvent "STG1")(magicActivator "multitool")(magicActivatorMessage "menus\tutorials\z3-tower\msg2.txt")(enableFlag "backpack_killed") (disableFlag "minigame1_completed")(enabled 0 )(killOnDisable 1)(showHighlightEffect 1) ) (visName startGame1_button) ) (GameButtonX (POSI (position 0 0)) (Data (enableFlag "minigame1_completed") (disableFlag "dialog3_killed")(enabled 0 )(enableDelay 2)(killOnDisable 1)(enableDialog "menus\tutorials\z3-tower\msg3.txt") ) (visName dialog3) ) ######exit####### (GameButtonX (POSI (position 528 345)) (COLI (left 0) (right 128) (top 0) (bottom 128) ) (Data (enabled 0)(clickEvent "NEXT")(showHighlightEffect 1)(exitArrow "exit_up")(enableFlag "dialog3_killed") ) (visName exit_next) ) (GameButtonX (POSI (position 0 0)) (COLI (left 412) (right 800) (top 0) (bottom 128) ) (Data (enabled 1)(clickEvent "QMAP")(exitArrow "exit_up_map") (showHighlightEffect 1) ) (visName exit2_top) ) ############init dialogs######################### (GameModalDialog (visName "dialog1") (Data (fileName "menus\tutorials\z3-tower\msg1.txt") (delay 0.5) ) ) ######################fadein########################################## (GameAnim (POSI (position 0 0)) (SPRT (file gfx\black.ani)(zOrder 100)) (Data (fadeOutStart 0) (fadeOutTime 0.5) ) ) )