(Meta (Name "z5-library-in") (Type "normal") (exitForward "z5-library-out.txt") (exitBack "z5-library-in") (levelId "z5-library-in") (levelPath "levels\z5-library-in.txt") ) (Objects (GameAnim (POSI (position 0 0) ) (SPRT (file gfx\backgrounds\z5-library-in\bkg.ani ) (zOrder 0) ) ) #exit1 (GameButtonX (POSI (position 193 550)) (COLI (left 0) (right 350) (top 0) (bottom 100) ) (Data (clickEvent "NEXT") (exitArrow "exit_down") (showHighlightEffect 1) ) (visName exit1_left) ) ###hiddenObjects#### (MapPiece (POSI(position 551 393) ) (SPRT(file gfx\backgrounds\z5-library-in\objects.ani)(animName map1)(zOrder 2)) (regionFromSprite map1) (visName "mappiece1") ) (MapPiece (POSI(position 885 229) ) (SPRT(file gfx\backgrounds\z5-library-in\objects.ani)(animName map2)(zOrder 2)) (regionFromSprite map2) (visName "mappiece2") ) (MapPiece (POSI(position 587 33) ) (SPRT(file gfx\backgrounds\z5-library-in\objects.ani)(animName map3)(zOrder 2)) (regionFromSprite map3) (visName "mappiece3") ) (MapPiece (POSI(position 821 542) ) (SPRT(file gfx\backgrounds\z5-library-in\objects.ani)(animName map4)(zOrder 2)) (regionFromSprite map4) (visName "mappiece4") ) (MapPiece (POSI(position 339 46) ) (SPRT(file gfx\backgrounds\z5-library-in\objects.ani)(animName map5)(zOrder 2)) (regionFromSprite map5) (visName "mappiece5") ) ###########stack###################################################### (GameHiddenObject (POSI(position 355 350) ) (COLI (left 0) (right 64) (top 0) (bottom 20) ) (SPRT(file gfx\objects\library_bookA.ani)) (visName "library_bookA") (Data (clickSoundName "pickup")(toolTip "str.library_bookA")) ) (GameHiddenObject (POSI(position 359 383) ) (COLI (left 0) (right 84) (top 0) (bottom 20) ) (SPRT(file gfx\objects\library_bookB.ani)) (visName "library_bookB") (Data (clickSoundName "pickup")(enableClickFlag "library_bookA_killed")(toolTip "str.library_bookB")) ) (GameHiddenObject (POSI(position 350 410) ) (COLI (left 0) (right 84) (top 0) (bottom 20) ) (SPRT(file gfx\objects\library_bookC.ani)) (visName "library_bookC") (Data (clickSoundName "pickup")(enableClickFlag "library_bookB_killed")(toolTip "str.library_bookC")) ) (GameHiddenObject (POSI(position 413 429) ) (COLI (left 0) (right 84) (top 0) (bottom 20) ) (SPRT(file gfx\objects\library_bookD.ani)) (visName "library_bookD") (Data (clickSoundName "pickup")(enableClickFlag "library_bookC_killed")(toolTip "str.library_bookD")) ) (GameHiddenObject (POSI(position 291 429) ) (COLI (left 0) (right 84) (top 0) (bottom 20) ) (SPRT(file gfx\objects\library_bookE.ani)) (visName "library_bookE") (Data (clickSoundName "pickup")(enableClickFlag "library_bookC_killed")(toolTip "str.library_bookE")) ) (GameHiddenObject (POSI(position 405 449) ) (COLI (left 0) (right 84) (top 0) (bottom 20) ) (SPRT(file gfx\objects\library_bookF.ani)) (visName "library_bookF") (Data (clickSoundName "pickup")(enableClickFlag "library_bookD_killed")(toolTip "str.library_bookF")) ) (GameHiddenObject (POSI(position 293 462) ) (COLI (left 0) (right 84) (top 0) (bottom 20) ) (SPRT(file gfx\objects\library_bookG.ani)) (visName "library_bookG") (Data (clickSoundName "pickup")(enableClickFlag "library_bookE_killed")(toolTip "str.library_bookG")) ) (GameHiddenObject (POSI(position 402 483) ) (COLI (left 0) (right 84) (top 0) (bottom 20) ) (SPRT(file gfx\objects\library_bookH.ani)) (visName "library_bookH") (Data (clickSoundName "pickup")(enableClickFlag "library_bookF_killed")(toolTip "str.library_bookH")) ) (GameHiddenObject (POSI(position 294 485) ) (COLI (left 0) (right 84) (top 0) (bottom 20) ) (SPRT(file gfx\objects\library_bookI.ani)) (visName "library_bookI") (Data (clickSoundName "pickup")(enableClickFlag "library_bookG_killed")(toolTip "str.library_bookI")) ) ###########cards###################################################### (GameHiddenObject (POSI(position 71 219) ) (SPRT(file gfx\objects\punch_card1.ani)) (regionFromSprite idle) (visName "punch_card1") (Data (clickSoundName "pickup")) ) (GameHiddenObject (POSI(position 859 602) ) (SPRT(file gfx\objects\punch_card2.ani)) (regionFromSprite idle) (visName "punch_card2") (Data (clickSoundName "pickup")) ) (GameHiddenObject (POSI(position 407 46) ) (SPRT(file gfx\objects\punch_card3.ani)) (regionFromSprite idle) (visName "punch_card3") (Data (clickSoundName "pickup")) ) (GameHiddenObject (POSI(position 768 126) ) (SPRT(file gfx\objects\punch_card4.ani)) (regionFromSprite idle) (visName "punch_card4") (Data (clickSoundName "pickup")) ) (GameHiddenObject (POSI(position 571 592) ) (SPRT(file gfx\objects\punch_card5.ani)) (regionFromSprite idle) (visName "punch_card5") (Data (clickSoundName "pickup")) ) ######shelves########################################################### (LibraryShelf (KEYB) (POSI (position 121 292)) (COLI (left 0) (right 153) (top 0) (bottom 99) ) (visName "shelf1") (Data (showHighlightEffect 1) (activators "library_bookB") (descriptionDialog "menus\tutorials\z5-library-in\shelf1.txt")(disableFlag "shelf1_killed") (killOnDisable 1) ) ) (GameButtonX (KEYB) (POSI (position 121 292)) (COLI (left 0) (right 153) (top 0) (bottom 99) ) (visName "shelf1_button") (Data (toolTip "Фантастика А - М") ) ) (LibraryShelf (KEYB) (POSI (position 259 178)) (COLI (left 0) (right 104) (top 0) (bottom 91) ) (visName "shelf2") (Data (showHighlightEffect 1) (activators "library_bookC" "library_bookD") (descriptionDialog "menus\tutorials\z5-library-in\shelf2.txt")(disableFlag "shelf2_killed") (killOnDisable 1) ) ) (GameButtonX (KEYB) (POSI (position 259 178)) (COLI (left 0) (right 104) (top 0) (bottom 91) ) (visName "shelf2_button") (Data (toolTip "Фантастика Н - Я") ) ) (LibraryShelf (KEYB) (POSI (position 649 168)) (COLI (left 0) (right 118) (top 0) (bottom 95) ) (visName "shelf3") (Data (showHighlightEffect 1) (activators "library_bookE" "library_bookF" "library_bookA") (descriptionDialog "menus\tutorials\z5-library-in\shelf3.txt")(disableFlag "shelf3_killed") (killOnDisable 1) ) ) (GameButtonX (KEYB) (POSI (position 649 168)) (COLI (left 0) (right 118) (top 0) (bottom 95) ) (visName "shelf3_button") (Data (toolTip "Справочники и учебники А - М") ) ) (LibraryShelf (KEYB) (POSI (position 747 290)) (COLI (left 0) (right 149) (top 0) (bottom 92) ) (visName "shelf4") (Data (showHighlightEffect 1) (activators "library_bookG" "library_bookH" "library_bookI") (descriptionDialog "menus\tutorials\z5-library-in\shelf4.txt")(disableFlag "shelf4_killed") (killOnDisable 1) (toolTip "Справочники и учебники Н - Я" ) ) ) (GameButtonX (KEYB) (POSI (position 747 290)) (COLI (left 0) (right 149) (top 0) (bottom 92) ) (visName "shelf4_button") (Data (toolTip "Справочники и учебники Н - Я" ) ) ) ##########machine####################################################### (LibraryMachine (KEYB) (POSI (position 293 392)) (COLI (left 0) (right 230) (top 0) (bottom 110) ) (visName "machine") (Data (showHighlightEffect 1) (enabled 0) (enableFlag "shelf1_killed" "shelf2_killed" "shelf3_killed" "shelf4_killed") (noActivatorDialog "menus\tutorials\z5-library-in\msg2.txt")(disableFlag "machine_killed") (activators "punch_card1" "punch_card2" "punch_card3" "punch_card4" "punch_card5") ) ) (GameButtonX (KEYB) (POSI (position 293 392)) (COLI (left 0) (right 230) (top 0) (bottom 110) ) (Data (showHighlightEffect2 1) (enabled 0) (enableFlag "library_bookA_killed" "library_bookB_killed" "library_bookC_killed" "library_bookD_killed" "library_bookE_killed" "library_bookF_killed" "library_bookG_killed" "library_bookH_killed") (enableClickFlag "shelf1_killed" "shelf2_killed" "shelf3_killed" "shelf4_killed") (cantClickMessage "menus\tutorials\z5-library-in\msg4.txt") (disableFlag "machine_enabled") ) (visName "machine") ) (GameButtonX (KEYB) (POSI (position 293 392)) (COLI (left 0) (right 230) (top 0) (bottom 110) ) (Data (showHighlightEffect2 1) (enabled 0) (enableFlag "dialog1_killed" ) (clickMessage "menus\tutorials\z5-library-in\msg6.txt") (killOnClick 1)(killOnDisable 1) (disableFlag "dialog6_killed") ) (visName "dialog6") ) (GameButtonX (Data (enabled 0) (enableFlag "machine_killed" ) (enableDialog "menus\tutorials\z5-library-in\msg3.txt")(enableDelay 0.7)(disableFlag "dialog3_killed")(killOnDisable 1) ) (visName "dialog3") ) (GameAnim (POSI(position 675 652) ) (SPRT(file gfx\backgrounds\z5-library-in\objects.ani)(animName book1)) (visName "book1") (Data (enabled 0) (enableFlag "book1_enabled")) ) (GameAnim (POSI(position 678 631) ) (SPRT(file gfx\backgrounds\z5-library-in\objects.ani)(animName book2)) (visName "book2") (Data (enabled 0) (enableFlag "book2_enabled")) ) (GameAnim (POSI(position 688 618) ) (SPRT(file gfx\backgrounds\z5-library-in\objects.ani)(animName book3)) (visName "book3") (Data (enabled 0) (enableFlag "book3_enabled")) ) (GameAnim (POSI(position 683 597) ) (SPRT(file gfx\backgrounds\z5-library-in\objects.ani)(animName book4)) (visName "book4") (Data (enabled 0) (enableFlag "book4_enabled")) ) (GameAnim (POSI(position 675 579) ) (SPRT(file gfx\backgrounds\z5-library-in\objects.ani)(animName book5)) (visName "book5") (Data (enabled 0) (enableFlag "book5_enabled")) ) ###################################################################### (UIMusic (Data (file snd/music/track1.ogg snd/music/track2.ogg snd/music/track3.ogg snd/music/track4.ogg snd/music/track5.ogg snd/music/track6.ogg snd/music/track7.ogg snd/music/track8.ogg snd/music/track9.ogg snd/music/track10.ogg) ) ) ######################fadein########################################## ###quest1#### (GameModalDialog (visName "dialog1") (Data (fileName "menus\tutorials\z5-library-in\msg1.txt") (delay 1) (disableFlag "dialog1_killed")) ) )