(Objects #UIMenuFX must be placed first in file (UIMainMenuFX) (UIStatic (POSI (position 0 0)) (SPRT (file gfx/black.ani) (zOrder 898) (alpha 0.9)) (Name BACK) (Data (fadeInStart 0.0) (fadeInTime 0.3) ) ) (UIMenuLabel (POSI (position 500 300) ) (TEXT (zOrder 899) (text str.exittowindows) (scale 1) ) (Data (animate 0) ) ) (UIBitmapButton (POSI (position 500 410)) (TEXT (text str.yes) (scale 1) (fontName main)(align 3)(zOrder 899)) (SPRT (file gfx\interface\menu_button_wide.ani) (animName idle) (zOrder 899) ) (regionFromSprite "idle") (Data (clickEvent BYES) ) ) (UIBitmapButton (POSI (position 500 470)) (TEXT (text str.no) (scale 1) (fontName main) (align 3)(zOrder 899)) (SPRT (file gfx\interface\menu_button_wide.ani) (animName idle) (zOrder 899) ) (regionFromSprite "idle") (Data (clickEvent BNO) ) ) )