(Objects (UIStatic (POSI (position 0 0) ) (SPRT (file gfx/interface/maps/map_bkg.ani) ) (Name MAIN) ) (UIMenuTextButton (POSI (position 135 535)) (TEXT (text "Вернуться в игру") (scale 0.7) (color 255 200 0)(zOrder 21)) (Data (clickEvent LOAD) (regionFromText ) (animate 0) ) ) (UIBitmapButton (POSI (position 336 220) ) (COLI (left 0) (right 320) (top 0) (bottom 240) ) (SPRT (file gfx/interface/maps/map_wood.ani) (animName idle) (alpha 1) (zOrder 6) ) ) (UIBitmapButton (SPRT (file gfx\interface\maps\hot_spots_wood.ani) (animName ancient_barrow) (zOrder 7) ) (POSI (position 453 266) ) (Data (clickEvent SLV0) (toolTip "Древний Курган") (regionFromSprite ancient_barrow) (enabled SLV0) ) ) (UIBitmapButton (SPRT (file gfx\interface\maps\hot_spots_wood.ani) (animName oracle_hermitage) (zOrder 7) ) (POSI (position 556 181) ) (Data (clickEvent SLV1) (toolTip "Убежище Оракула") (regionFromSprite oracle_hermitage) (enabled SLV1) ) ) (UIBitmapButton (SPRT (file gfx\interface\maps\hot_spots_wood.ani) (animName sink_hole) (zOrder 7) ) (POSI (position 381 353) ) (Data (clickEvent SLV2) (toolTip "Храм Дерева") (regionFromSprite sink_hole) (enabled SLV2) ) ) (UIBitmapButton (SPRT (file gfx\interface\maps\hot_spots_wood.ani) (animName wood_glyphstone) (zOrder 7) ) (POSI (position 358 209) ) (Data (clickEvent SLV3) (toolTip "Петроглиф Дерева") (regionFromSprite wood_glyphstone) (enabled SLV3) ) ) (UITimeTrigger (Data (time 0.5) (event MAG1)) ) #fadein (UIBitmapButton (POSI (position 0 0)) (SPRT (file gfx\black.ani)(zOrder 100)) (Data (fadeOutStart 0.5) (fadeOutTime 1) (enabled NCUT) ) ) )