# This file ties game's sound events to particular sample files # # Everything after # is a comment (until the end of the line). # If you want to disable particular sound -- just comment the line. # # There are sections for each characters -- these sounds are being loaded # when level is being loaded. There's also a "global" section. This section is being # loaded at the beginning of the game. # # Here are some examples: # # (food_eat "eat1.ogg") # - plays the single file each time "food_eat" sound event occurs # # (food_eat "eat1.ogg" "eat2.ogg" "eat3.ogg") # - randomly plays one of these three files # # (food_eat ["eat1.ogg" 6] ["eat2.ogg" 2] ["eat3.ogg" 1]) # - randomly plays one of these three files, but with different priorities # the bigger the number (relative to others), the higher priority # eat1 should be 6 times more likely to play than eat3, and 3 times more than eat2 # # (set global (ui_click "snd/sfx/ui_select.ogg") (crystal_pick "snd/sfx/crystal_pick.ogg") (push "snd/sfx/push.ogg") (warning "snd/sfx/warning.ogg") (game_appear "snd/sfx/game_appear.ogg") (pick1 "snd/sfx/pick1.ogg") (pick2 "snd/sfx/pick2.ogg") (game_won "snd/sfx/game_won.ogg") (pickup "snd/sfx/pickup.ogg") (backpack_open "snd/sfx/backpack_open.ogg") (map-renew "snd/sfx/map-renew.ogg") (explosionlarge "snd/sfx/explosionlarge.ogg") (door_open "snd/sfx/door_open.ogg") (door_close "snd/sfx/door_close.ogg") (light "snd/sfx/light.ogg") (column_move "snd/sfx/column_move.ogg") (stairs_build "snd/sfx/stairs_build.ogg") (statue_build "snd/sfx/statue_build.ogg") (special_item_pick "snd/sfx/special_item_pick.ogg") (rock_ball_roll "snd/sfx/rock_ball_roll.ogg") (use_lens "snd/sfx/use_lens.ogg") (water_wheel "snd/sfx/water_wheel.ogg") (unlock_cabinet "snd/sfx/unlock_cabinet.ogg") (branch_uncover "snd/sfx/branch_uncover.ogg") (finish_wood "snd/sfx/finish_wood.ogg") (furnace_coal "snd/sfx/furnace_coal.ogg") (activate_furnace "snd/sfx/activate_furnace.ogg") (anvil_use "snd/sfx/anvil_use.ogg") (ice_move "snd/sfx/ice_move.ogg") (ice_place "snd/sfx/ice_place.ogg") (paper_place "snd/sfx/paperplace.ogg") (ball_fall "snd/sfx/ballfallthruhole.ogg") (key_unlock "snd/sfx/keyunlock.ogg") (unlock_forge "snd/sfx/unlockforge.ogg") (giant_door_open "snd/sfx/giant_door_open.ogg") (airgondola "snd/sfx/airgondola.ogg") (lightstone_turning "snd/sfx/lightstone_turning.ogg") (warp_in "snd/sfx/warp_in.ogg") (metal_scrape "snd/sfx/metalscrape.ogg") (new_location "snd/sfx/newlocation.ogg") (assmeble_telescope "snd/sfx/assmeble_telescope.ogg") (metal_open "snd/sfx/metal_open.ogg") (bucket_fill "snd/sfx/bucket_fill.ogg") (fix_obelisk "snd/sfx/fix_obelisk.ogg") (finish_fire "snd/sfx/finish_fire.ogg") (smash_obelisk "snd/sfx/smash_obelisk.ogg") (lens_switching "snd/sfx/lens_switching.ogg") (lens_locating "snd/sfx/lens_locating.ogg") (solve_lens "snd/sfx/solve_lens.ogg") (lens_gesture "snd/sfx/lens_gesture.ogg") (carve_correct "snd/sfx/carve_correct.ogg") (carve_wrong "snd/sfx/carve_wrong.ogg") (lightstone_select "snd/sfx/lightstone_select.ogg") (machinery_working "snd/sfx/machinery_working.ogg") (refract_light "snd/sfx/refract_light.ogg") (cannot "snd/sfx/cannot.ogg") (finish_metal "snd/sfx/finish_metal.ogg") (finish_water "snd/sfx/finish_water.ogg") (gear_moving "snd/sfx/gear_moving.ogg") (gear_nomoving "snd/sfx/gear_nomoving.ogg") (silver_liliesblooming "snd/sfx/silver_liliesblooming.ogg") (no_energy "snd/sfx/no_energy.ogg") (new_worldappearing "snd/sfx/new_worldappearing.ogg") (watermonolith_rising "snd/sfx/watermonolithrising.ogg") (tutorial_popup "snd/sfx/tutorialpopup.ogg") (waterflow "snd/sfx/waterflow.ogg") (scrying_orb "snd/sfx/scrying_orb.ogg") (portal_rising "snd/sfx/portal_rising.ogg") (map_complete "snd/sfx/mapcomplete.ogg") (glyph_appears "snd/sfx/glyphappears.ogg") (divination_move "snd/sfx/divination_move.ogg") (all_map_pieces_collected "snd/sfx/allmappiecescollected.ogg") (glyphstone_lightsup_acropolis "snd/sfx/glyphstonelightsupacropolis.ogg") (library_door_open "snd/sfx/librarydooropen.ogg") (main_glyphstone_lightsup_acropolis "snd/sfx/mainglyphstonelightsupacropolis.ogg") (transform_from_stone "snd/sfx/transformfromstone.ogg") (intro "snd\video\intro.ogg") (outro "snd\video\outro.ogg") (new_task "snd\sfx\newtask.ogg") (task_highlight "snd\sfx\takshighlight.ogg") (all_mappieces_collected "snd\sfx\allmappiecescollected.ogg") (note1 "snd/common/note1.ogg") (note2 "snd/common/note2.ogg") (note3 "snd/common/note3.ogg") (note4 "snd/common/note4.ogg") (note5 "snd/common/note5.ogg") (note6 "snd/common/note6.ogg") (note7 "snd/common/note7.ogg") (note8 "snd/common/note8.ogg") (glitter0 "snd/sfx/glitter1.ogg") (glitter1 "snd/sfx/glitter2.ogg") (glitter2 "snd/sfx/glitter3.ogg") (glitter3 "snd/sfx/glitter4.ogg") )